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Downloads of v 1.5.10:


Last Update:

11 Aug 2023

Package Maintainer(s):

Software Author(s):

  • Bas Steendijk


gameboy emulator emu bgb game games emulate portable retro rom debug debugger


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1.5.10 | Updated: 11 Aug 2023



Downloads of v 1.5.10:



Software Author(s):

  • Bas Steendijk

BGB 1.5.10

  • 1
  • 2
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Some Checks Have Failed or Are Not Yet Complete

Not All Tests Have Passed

Validation Testing Passed

Verification Testing Passed


Scan Testing Resulted in Flagged as a Note:

At least one file within this package has greater than 0 detections, but less than 5

Learn More

Deployment Method: Individual Install, Upgrade, & Uninstall

To install BGB, run the following command from the command line or from PowerShell:


To upgrade BGB, run the following command from the command line or from PowerShell:


To uninstall BGB, run the following command from the command line or from PowerShell:


Deployment Method:


This applies to both open source and commercial editions of Chocolatey.

1. Enter Your Internal Repository Url

(this should look similar to https://community.chocolatey.org/api/v2/)

2. Setup Your Environment

1. Ensure you are set for organizational deployment

Please see the organizational deployment guide

2. Get the package into your environment

  • Open Source or Commercial:
    • Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to https://community.chocolatey.org/api/v2/. Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
    • You can also just download the package and push it to a repository Download

3. Copy Your Script

choco upgrade bgb -y --source="'INTERNAL REPO URL'" [other options]

See options you can pass to upgrade.

See best practices for scripting.

Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.

If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:

choco upgrade bgb -y --source="'INTERNAL REPO URL'" 

Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
  Exit 0

Exit $exitCode

- name: Install bgb
    name: bgb
    version: '1.5.10'
    state: present

See docs at https://docs.ansible.com/ansible/latest/modules/win_chocolatey_module.html.

chocolatey_package 'bgb' do
  action    :install
  source   'INTERNAL REPO URL'
  version  '1.5.10'

See docs at https://docs.chef.io/resource_chocolatey_package.html.

cChocoPackageInstaller bgb
    Name     = "bgb"
    Version  = "1.5.10"
    Source   = "INTERNAL REPO URL"

Requires cChoco DSC Resource. See docs at https://github.com/chocolatey/cChoco.

package { 'bgb':
  ensure   => '1.5.10',
  provider => 'chocolatey',
  source   => 'INTERNAL REPO URL',

Requires Puppet Chocolatey Provider module. See docs at https://forge.puppet.com/puppetlabs/chocolatey.

4. If applicable - Chocolatey configuration/installation

See infrastructure management matrix for Chocolatey configuration elements and examples.


Private CDN cached downloads available for licensed customers. Never experience 404 breakages again! Learn more...

Package Approved

This package was approved by moderator Windos on 16 Aug 2023.


BGB is a Gameboy emulator, a program that lets you play Gameboy and Gameboy Color games on a pc. It does this with many features that give a good gameplay experience, such as gamepad support, high quality sound and graphics, smooth Vsync animation, and low latency. In addition, it contains a debugger that lets you analyze/look into the emulation, create cheat codes, and assist in creating and modifying roms. Because of BGB's high emulation accuracy, if your rom works in BGB, it will most likely work on hardware too.


  • emulation of the GameBoy, GameBoy Color, and Super Gameboy
  • accurate emulation of the hardware, based on research with lots of test roms, useful for debugging/rom development. some highlights:
  • clock exact timing of LCD behavior/state changes
  • realistic initial ram values - random but with specific bit patterns, and simulated values left by bootroms (for example "nibbler (pd)" depends on this)
  • accurate emulation of LCD register writes during scanline (prehistorik man, demotronic demo)
  • emulation of inaccessible VRAM and OAM as on real hardware
  • 10 sprites per line limit
  • clock exact emulation of sprites causing mode 3 to take longer
  • correct memory access timing (access happening at the last/second to last clock of an opcode)
  • accurate emulation of the differences between DMG and GBC, including timing differences, differences in hardware behavior, initial state, etc.
  • can run a GBC rom as on a DMG, and a DMG rom as on a GBC
  • powerful debugger:
  • disassembler with syntax selectable from: no$gmb, rgbds, wla
  • assembler (change code and ability to save modified rom)
  • symbols (SYM file) support
  • "inline" editing in code, data, and stack viewer
  • breakpoints
  • break on access
  • conditional breakpoints
  • "on jump" access breakpoints for breaking before a jump into a range is taken.
  • source code breakpoints (ld b,b)
  • debug messages (ld d,d)
  • singlestepping/tracing/animating/step out/step over
  • vram viewer: BG map, tiles, OAM, palette.
  • IO registers viewer
  • live display of data during emulation and freezing of ram values
  • break on exceptions (accessing inaccessible VRAM, read unitialized RAM, echo ram access, access locked external ram, disable lcd outside vblank)
  • ability to modify all registers and state at any time
  • joypad window allows simulating button presses at any time while debugging
  • SGB multiplayer with up to 4 gamepads
  • graphics output: GDI, DirectDraw, Direct3D, OpenGL, null output
  • graphics doubler: HQ2X, Scale2x, scanlines filter, blocky
  • sound output: waveout, directsound, null, and disk writer supported. support for writing the 4 channels to separate wav files
  • AVI recording with installed codec of choice that is synchronized with recorded WAV file, and can be combined into a single video afterwards.
  • runs almost all roms perfectly, compatibility comparable with the best GB/C emulators
  • Accurate/high quality sound emulation, bandlimited synthesis
  • accurate video emulation including "high color" graphics, correct sprite/background priorities, 10 sprites/line limit, and mid-scanline register changes.
  • This emulator is fast.
  • Joystick/Gamepad support, everything mappable to every button
  • some user interface keys are configurable and can be mapped to joystick/gamepad buttons
  • MBC3 Real Time Clock emulation. RTC is saved/loaded in the .sav file, compatible with VBA
  • Auto delay/frameskip, emulation runs at 100% real speed and full 60 fps
  • GameGenie and GameShark cheat, load/save cheats (auto and manual), "cheat searcher", easy creation of new cheat codes
  • save/load state with quick (zsnes style, and mappable) keys.
  • back and forward compatibility of sav files and save states so your saved progress is not lost. bgb can load all save files of previous versions.
  • Load from ZIP and GZIP files
  • good OS/platform compatibility/low requirements
  • support for optional border bitmap and pseudo and real fullscreen modes.
  • TCP/IP game link support

import-module au

$website = 'https://bgb.bircd.org/'

function global:au_SearchReplace {
        'tools\chocolateyInstall.ps1' = @{
            "(^[$]url32\s*=\s*)('.*')"      = "`$1'$($Latest.URL32)'"
            "(^[$]checksum32\s*=\s*)('.*')" = "`$1'$($Latest.Checksum32)'"
            "(^[$]url64\s*=\s*)('.*')"      = "`$1'$($Latest.URL64)'"
            "(^[$]checksum64\s*=\s*)('.*')" = "`$1'$($Latest.Checksum64)'"

function global:au_GetLatest {
    $res = Invoke-WebRequest -Uri $website
    $version = $res.ParsedHtml.title | Select-String -Pattern '\d+\.\d+\.\d+' | ForEach-Object { $_.Matches } | ForEach-Object { $_.Value }
    $versionInFile = $version.replace('.', '')

    $url32 = $website + 'bgb' + $versionInFile + '.zip'
    $url64 = $website + 'bgb' + $versionInFile + 'w64.zip'
    $Latest = @{ URL32 = $url32; URL64 = $url64; Version = $version }
    return $Latest

$pkgDir = $env:ChocolateyInstall + "\lib\" + $env:ChocolateyPackageName
$installDir = $pkgDir + "\bgb"

Copy-Item $installDir\bgb.ini -Destination $env:TEMP\bgb.ini
$ErrorActionPreference = 'Stop'

$pkgDir = $env:ChocolateyInstall + "\lib\" + $env:ChocolateyPackageName
$installDir = $pkgDir + "\bgb"

$url32 = 'https://bgb.bircd.org/bgb1510.zip';
$checksum32 = 'f05a7a8c526f97f43a93f65b33605277f5677bc43d1ad1f2a752c7326618365b';
$url64 = 'https://bgb.bircd.org/bgb1510w64.zip';
$checksum64 = '1d7cb896e1c3a8aa6b56227f7c43e19887035dc956e11f73e739252381eb045d';

$packageArgs = @{
    PackageName    = $env:ChocolateyPackageName
    UnzipLocation  = $installDir
    Url            = $url32
    Checksum       = $checksum32
    Url64bit       = $url64
    Checksum64     = $checksum64
    ChecksumType   = 'sha256'
    ChecksumType64 = 'sha256'

if ($(Test-Path $installDir\bgb.ini) -eq $true) {
    Copy-Item $installDir\bgb.ini -Destination $env:TEMP\bgb.ini

Install-ChocolateyZipPackage @packageArgs

if ([System.Environment]::Is64BitOperatingSystem -and $env:chocolateyForceX86 -ne $true) {
    $exePath = $installDir + '\bgb64.exe'
    if ($(Test-Path $installDir\bgb64.exe.gui) -eq $false) {
        New-Item -Path $installDir -Name "bgb64.exe.gui" -ItemType "file"
else {
    $exePath = $installDir + '\bgb.exe'
    if ($(Test-Path $installDir\bgb.exe.gui) -eq $false) {
        New-Item -Path $installDir -Name "bgb.exe.gui" -ItemType "file"

$programsPath = [environment]::GetFolderPath([environment+specialfolder]::Programs)
$shortcutPath = Join-Path $programsPath '\BGB.lnk'
Install-ChocolateyShortcut -shortcutFilePath $shortcutPath -targetPath $exePath

# Copy existing bgb.ini
if ($(Test-Path $env:TEMP\bgb.ini) -eq $true) {
    Copy-Item $env:TEMP\bgb.ini -Destination $installDir\bgb.ini

# Set modify permissions on bgb.ini for builtin users group
# Source: https://superuser.com/a/1176767
$acl = Get-Acl $installDir\bgb.ini
$sid = New-Object System.Security.Principal.SecurityIdentifier([System.Security.Principal.WellKnownSidType]::BuiltinUsersSid, $null)
$rule = New-Object System.Security.AccessControl.FileSystemAccessRule($sid, "Modify", "Allow")
Set-Acl $installDir\bgb.ini $acl
$pkgDir = $env:ChocolateyInstall + "\lib\" + $env:ChocolateyPackageName
$installDir = $pkgDir + "\bgb"
$programsPath = [environment]::GetFolderPath([environment+specialfolder]::Programs)
$shortcutPath = $programsPath + '\BGB.lnk'

Remove-Item -Force $shortcutPath
# Necessary as ini files would stay on disk otherwise!
Remove-Item -Recurse -Force $installDir

if ($(Test-Path $env:TEMP\bgb.ini) -eq $true) {
    Remove-Item $env:TEMP\bgb.ini

Log in or click on link to see number of positives.

In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).

Chocolatey Pro provides runtime protection from possible malware.

Add to Builder Version Downloads Last Updated Status
BGB 1.5.9 322 Saturday, May 15, 2021 Approved
BGB 1.5.8 176 Sunday, February 21, 2021 Approved

This package has no dependencies.

Discussion for the BGB Package

Ground Rules:

  • This discussion is only about BGB and the BGB package. If you have feedback for Chocolatey, please contact the Google Group.
  • This discussion will carry over multiple versions. If you have a comment about a particular version, please note that in your comments.
  • The maintainers of this Chocolatey Package will be notified about new comments that are posted to this Disqus thread, however, it is NOT a guarantee that you will get a response. If you do not hear back from the maintainers after posting a message below, please follow up by using the link on the left side of this page or follow this link to contact maintainers. If you still hear nothing back, please follow the package triage process.
  • Tell us what you love about the package or BGB, or tell us what needs improvement.
  • Share your experiences with the package, or extra configuration or gotchas that you've found.
  • If you use a url, the comment will be flagged for moderation until you've been whitelisted. Disqus moderated comments are approved on a weekly schedule if not sooner. It could take between 1-5 days for your comment to show up.
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