Downloads:
698
Downloads of v 1.15:
698
Last Update:
08 Jun 2020
Package Maintainer(s):
Software Author(s):
- byuu
Tags:
bsnes snes sfc emulator super-nintendo super-famicom- Software Specific:
- Software Site
- Software Source
- Software License
- Software Issues
- Package Specific:
- Package Source
- Package outdated?
- Package broken?
- Contact Maintainers
- Contact Site Admins
- Software Vendor?
- Report Abuse
- Download
bsnes
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1.15 | Updated: 08 Jun 2020
- Software Specific:
- Software Site
- Software Source
- Software License
- Software Issues
- Package Specific:
- Package Source
- Package outdated?
- Package broken?
- Contact Maintainers
- Contact Site Admins
- Software Vendor?
- Report Abuse
- Download
Downloads:
698
Downloads of v 1.15:
698
Maintainer(s):
Software Author(s):
- byuu
bsnes 1.15
Legal Disclaimer: Neither this package nor Chocolatey Software, Inc. are affiliated with or endorsed by byuu. The inclusion of byuu trademark(s), if any, upon this webpage is solely to identify byuu goods or services and not for commercial purposes.
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All Checks are Passing
3 Passing Tests
Deployment Method: Individual Install, Upgrade, & Uninstall
To install bsnes, run the following command from the command line or from PowerShell:
To upgrade bsnes, run the following command from the command line or from PowerShell:
To uninstall bsnes, run the following command from the command line or from PowerShell:
Deployment Method:
This applies to both open source and commercial editions of Chocolatey.
1. Enter Your Internal Repository Url
(this should look similar to https://community.chocolatey.org/api/v2/)
2. Setup Your Environment
1. Ensure you are set for organizational deployment
Please see the organizational deployment guide
2. Get the package into your environment
Option 1: Cached Package (Unreliable, Requires Internet - Same As Community)-
Open Source or Commercial:
- Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to https://community.chocolatey.org/api/v2/. Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
- You can also just download the package and push it to a repository Download
-
Open Source
-
Download the package:
Download - Follow manual internalization instructions
-
-
Package Internalizer (C4B)
-
Run: (additional options)
choco download bsnes --internalize --source=https://community.chocolatey.org/api/v2/
-
For package and dependencies run:
choco push --source="'INTERNAL REPO URL'"
- Automate package internalization
-
Run: (additional options)
3. Copy Your Script
choco upgrade bsnes -y --source="'INTERNAL REPO URL'" [other options]
See options you can pass to upgrade.
See best practices for scripting.
Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.
If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:
choco upgrade bsnes -y --source="'INTERNAL REPO URL'"
$exitCode = $LASTEXITCODE
Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
Exit 0
}
Exit $exitCode
- name: Install bsnes
win_chocolatey:
name: bsnes
version: '1.15'
source: INTERNAL REPO URL
state: present
See docs at https://docs.ansible.com/ansible/latest/modules/win_chocolatey_module.html.
chocolatey_package 'bsnes' do
action :install
source 'INTERNAL REPO URL'
version '1.15'
end
See docs at https://docs.chef.io/resource_chocolatey_package.html.
cChocoPackageInstaller bsnes
{
Name = "bsnes"
Version = "1.15"
Source = "INTERNAL REPO URL"
}
Requires cChoco DSC Resource. See docs at https://github.com/chocolatey/cChoco.
package { 'bsnes':
ensure => '1.15',
provider => 'chocolatey',
source => 'INTERNAL REPO URL',
}
Requires Puppet Chocolatey Provider module. See docs at https://forge.puppet.com/puppetlabs/chocolatey.
4. If applicable - Chocolatey configuration/installation
See infrastructure management matrix for Chocolatey configuration elements and examples.
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This package was approved by moderator flcdrg on 09 Jul 2020.
bsnes is a multi-platform Super Nintendo (Super Famicom) emulator, originally developed by byuu, which focuses on performance, features, and ease of use.
Unique Features
- True Super Game Boy emulation (using the SameBoy core by Lior Halphon)
- HD mode 7 graphics (by DerKoun) with optional supersampling
- Low-level emulation of all SNES coprocessors (DSP-#, ST-01#, Cx4)
- Multi-threaded PPU graphics renderer from csnes
- Speed mode settings which retain smooth audio output (50%, 75%, 100%, 150%, 200%)
- Built-in games database with thousands of game entries
- Built-in cheat code database for hundreds of popular games (by mightymo)
- Built-in save state manager with screenshot previews and naming capabilities
- Customizable per-byte game mappings to support any cartridges, including prototype games
- 7-zip decompression support
- Extensive Satellaview emulation, including BS Memory flash write and wear-leveling emulation
- Optional higan gamepak support (standard game image files are also fully supported!)
- Advanced mapping system allowing multiple bindings to every emulated input
Standard Features
- MSU1 support
- BPS and IPS soft-patching support
- Save states with undo and redo support (for reverting accidental saves and loads)
- OpenGL multi-pass pixel shaders
- Several built-in software filters, including HQ2x (by MaxSt) and snes_ntsc (by blargg)
- Adaptive sync and dynamic rate control for perfect audio/video synchronization
- Just-in-time input polling for minimal input latency
- Run-ahead support for removing internal game engine input latency
- Support for Direct3D exclusive mode video
- Support for WASAPI exclusive mode low-latency audio
- Periodic auto-saving of game saves
- Auto-saving of states when unloading games, and auto-resuming of states when reloading games
- Sprite limit disable support
- Cubic audio interpolation support
- Optional high-level emulation of most SNES coprocessors
- Optional emulation of flaws in older emulators for compatibility with older unofficial software
- CPU, SA1, and SuperFX overclocking support
- Frame advance support
- Screenshot support
- Cheat code search support
- Movie recording and playback support
- Rewind support
- HiDPI support
- Multi-monitor support
- Turbo support for controller inputs
Log in or click on link to see number of positives.
- bsnes.1.15.nupkg (6b8fc429662d) - ## / 60
- bsnes_v115-windows.zip (be2b3d17523f) - ## / 62
In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).
Chocolatey Pro provides runtime protection from possible malware.
2004-2020 byuu
This package has no dependencies.
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- This discussion is only about bsnes and the bsnes package. If you have feedback for Chocolatey, please contact the Google Group.
- This discussion will carry over multiple versions. If you have a comment about a particular version, please note that in your comments.
- The maintainers of this Chocolatey Package will be notified about new comments that are posted to this Disqus thread, however, it is NOT a guarantee that you will get a response. If you do not hear back from the maintainers after posting a message below, please follow up by using the link on the left side of this page or follow this link to contact maintainers. If you still hear nothing back, please follow the package triage process.
- Tell us what you love about the package or bsnes, or tell us what needs improvement.
- Share your experiences with the package, or extra configuration or gotchas that you've found.
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