Downloads of v 1.1.0:


Last Update:

12 Sep 2019

Package Maintainer(s):

Software Author(s):

  • ciplogic


fheroes2enh homm2 heroes of might and magic 2

fheroes2enh (Install)

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1.1.0 | Updated: 12 Sep 2019



Downloads of v 1.1.0:



Software Author(s):

  • ciplogic

  • 1
  • 2
  • 3
fheroes2enh (Install) 1.1.0

  • 1
  • 2
  • 3

Some Checks Are Exempted or Have Failed

Not All Tests Have Passed

Validation Testing Passed

Verification Testing Exemption:

Dependencies require a reboot.


Scan Testing Resulted in Flagged:

This package was submitted (and approved) prior to automated virus scanning integration into the package moderation processs.

We recommend clicking the "Details" link to make your own decision on installing this package.

Learn More

Deployment Method: Individual Install, Upgrade, & Uninstall

To install fheroes2enh (Install), run the following command from the command line or from PowerShell:


To upgrade fheroes2enh (Install), run the following command from the command line or from PowerShell:


To uninstall fheroes2enh (Install), run the following command from the command line or from PowerShell:


Deployment Method:

📝 NOTE: This applies to both open source and commercial editions of Chocolatey.

1. Enter Your Internal Repository Url

(this should look similar to

2. Setup Your Environment

1. Ensure you are set for organizational deployment

Please see the organizational deployment guide

2. Get the package into your environment

  • Open Source or Commercial:
    • Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
    • You can also just download the package and push it to a repository Download

3. Copy Your Script

choco upgrade fheroes2enh -y --source="'INTERNAL REPO URL'" [other options]

See options you can pass to upgrade.

See best practices for scripting.

Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.

If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:

choco upgrade fheroes2enh -y --source="'INTERNAL REPO URL'" 

Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
  Exit 0

Exit $exitCode

- name: Install fheroes2enh
    name: fheroes2enh
    version: '1.1.0'
    state: present

See docs at

chocolatey_package 'fheroes2enh' do
  action    :install
  source   'INTERNAL REPO URL'
  version  '1.1.0'

See docs at

cChocoPackageInstaller fheroes2enh
    Name     = "fheroes2enh"
    Version  = "1.1.0"
    Source   = "INTERNAL REPO URL"

Requires cChoco DSC Resource. See docs at

package { 'fheroes2enh':
  ensure   => '1.1.0',
  provider => 'chocolatey',
  source   => 'INTERNAL REPO URL',

Requires Puppet Chocolatey Provider module. See docs at

4. If applicable - Chocolatey configuration/installation

See infrastructure management matrix for Chocolatey configuration elements and examples.

This package was approved by moderator gep13 on 13 Sep 2019.



* Buying buildings with one click?
* Upgrade units with one click if you have resources
* Last saved file is put on top of "Load" list (files are sorted by time, not name)
* An installer that will also download the Heroes 2 Demo or extra maps to not look for them how to copy (only on Windows now)
* Quick combat to avoid tedious battles. If the QuickCombat results are not perfect, you can replay the battle
* Performance improvements over Free Heroes 2. Especially when "end-turn", in my testing is around 3-4 times quicker
* Many UI fixes
* Game balance fixes: going to a boat will not drain all movement points (but it will dran many). This matches more with Heroes 6-7 gameplay, but is nicer like this. The same is with digging for treasures

$ErrorActionPreference = 'Stop';
$toolsDir   = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"
. "$(Join-Path $toolsDir helper.ps1)"
. "$(Join-Path $toolsDir commonEnv.ps1)"

$url = ''
$ahkProc = Start-Ahk('headless.ahk')
$packageArgs = @{
  packageName   = $env:ChocolateyPackageName
  unzipLocation = $toolsDir
  fileType      = 'EXE'
  url           = $url
  softwareName  = 'fheroes2enh*'
  checksum      = '94D8EBC49D3AC4CB4B9FA95A6F6C884699B04B028F82DA18589F939CFAACA9CE'
  checksumType  = 'sha256'
  # silentArgs    = "/qn /norestart /l*v `"$($env:TEMP)\$($packageName).$($env:chocolateyPackageVersion).MsiInstall.log`""
  # validExitCodes= @(0, 3010, 1641)
Install-ChocolateyPackage @packageArgs

$iconName = 'Heroes-II-of-Might-and-Magic-2.ico'
$iconPath = "$(Join-Path $toolsDir $iconName)"
Get-ChocolateyWebFile -PackageName "$iconName" `
  -FileFullPath "$iconPath" `
  -Url '' `
  -Checksum 'A8D9E80F555A6FE82A9C5A08210616ABD7E12570AA4AF66BBB4424A597A67F62' `
  -ChecksumType 'sha256'

## StartMenu
Install-ChocolateyShortcut -ShortcutFilePath "$(Join-Path $startMenuDir $GameName).lnk" `
  -TargetPath "$(Join-Path $installLocation $BinName).exe" `
  -WorkingDirectory "$installLocation" `
  -IconLocation "$iconPath"
Install-ChocolateyShortcut -ShortcutFilePath "$(Join-Path $startMenuDir ReadMe.lnk)" `
  -TargetPath "$(Join-Path $installLocation"

## Desktop
Install-ChocolateyShortcut -ShortcutFilePath "$shortcutPath" `
  -TargetPath "$(Join-Path $installLocation $BinName).exe" `
  -WorkingDirectory "$installLocation" `
  -IconLocation "$iconPath"

# minimum delay to ensure the autohotkey takes efect
& Start-Sleep 1
if (Get-Process -id $ahkProc.Id -ErrorAction SilentlyContinue) {Stop-Process -id $ahkProc.Id}
$ErrorActionPreference = 'Stop';
$toolsDir   = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"
. "$(Join-Path $toolsDir commonEnv.ps1)"

$packageArgs = @{
  packageName   = $env:ChocolateyPackageName
  softwareName  = 'fheroes2enh*'
  # fileType      = 'EXE'
  # silentArgs    = "/qn /norestart"
  # validExitCodes= @(0, 3010, 1605, 1614, 1641)
$uninstalled = $false
[array]$key = Get-UninstallRegistryKey -SoftwareName $packageArgs['softwareName']
if ($key.Count -eq 1) {
  $key | % {
    $packageArgs['file'] = "$($_.UninstallString)"
    if ($packageArgs['fileType'] -eq 'MSI') {
      $packageArgs['silentArgs'] = "$($_.PSChildName) $($packageArgs['silentArgs'])"
      $packageArgs['file'] = ''
    } else {
    Uninstall-ChocolateyPackage @packageArgs
} elseif ($key.Count -eq 0) {
  Write-Warning "$packageName has already been uninstalled by other means."
} elseif ($key.Count -gt 1) {
  Write-Warning "$($key.Count) matches found!"
  Write-Warning "To prevent accidental data loss, no programs will be uninstalled."
  Write-Warning "Please alert package maintainer the following keys were matched:"
  $key | % {Write-Warning "- $($_.DisplayName)"}
Remove-Item $shortcutPath -force
Remove-Item "$startMenuDir" -recurse -force
Remove-Item "$installLocation" -recurse -force
$GameName = 'FH2Enh'
$BinName = 'FHeroes2Enh'
$installLocation = [IO.Path]::Combine('C:\games', $GameName)
$shortcutPath = [IO.Path]::Combine($ENV:UserProfile, 'Desktop', "$GameName.lnk")
$startMenuDir = [IO.Path]::Combine($ENV:AppData, 'Microsoft\Windows\Start Menu\Programs', "$GameName")
SendMode Input
SetTitleMatchMode, 2
SetControlDelay 0
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.

WinWait,Free Heroes 2 Enhanced Installer ahk_exe FHeroes2_1_1_0.exe,,180
ControlSend,Agree with licenses,{SPACE},Free Heroes 2 Enhanced Installer ahk_exe FHeroes2_1_1_0.exe
ControlSend,Install,{SPACE},Free Heroes 2 Enhanced Installer ahk_exe FHeroes2_1_1_0.exe

WinWait,ahk_class #32770,OK,360
ControlSend,Button1,{SPACE},ahk_class #32770,OK
ControlSend,Button1,{SPACE},ahk_class #32770,OK

WinWait,Free Heroes 2 Enhanced Installer ahk_exe FHeroes2_1_1_0.exe,,180
WinClose,Free Heroes 2 Enhanced Installer ahk_exe FHeroes2_1_1_0.exe,Free Heroes 2 Enhanced
function Start-Ahk($ahkScript){
	$ahkFile = Join-Path $toolsDir $ahkScript
	$ahkEXE = Get-ChildItem "$env:ChocolateyInstall\lib\autohotkey.portable" -Recurse -filter autohotkey.exe
	$ahkProc = Start-Process -FilePath $ahkEXE.FullName -ArgumentList "$ahkFile" -PassThru
	Write-Debug "AutoHotKey start time:`t$($ahkProc.StartTime.ToShortTimeString())"
	Write-Debug "Process ID:`t$($ahkProc.Id)"

	return $ahkProc

Log in or click on link to see number of positives.

In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).

Chocolatey Pro provides runtime protection from possible malware.

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