Downloads:
2,470
Downloads of v 0.4.0-beta:
158
Last Update:
27 Oct 2020
Package Maintainer(s):
Software Author(s):
- Sébastien Bénard & Deepnight Games
Tags:
level-editor 2d game-development haxe gaming- Software Specific:
- Software Site
- Software Source
- Software License
- Software Issues
- Package Specific:
- Package Source
- Package outdated?
- Package broken?
- Contact Maintainers
- Contact Site Admins
- Software Vendor?
- Report Abuse
- Download
L-Ed
This is a prerelease version of L-Ed.
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0.4.0-beta | Updated: 27 Oct 2020
- Software Specific:
- Software Site
- Software Source
- Software License
- Software Issues
- Package Specific:
- Package Source
- Package outdated?
- Package broken?
- Contact Maintainers
- Contact Site Admins
- Software Vendor?
- Report Abuse
- Download
Downloads:
2,470
Downloads of v 0.4.0-beta:
158
Maintainer(s):
Software Author(s):
- Sébastien Bénard & Deepnight Games
L-Ed 0.4.0-beta
This is a prerelease version of L-Ed.
Legal Disclaimer: Neither this package nor Chocolatey Software, Inc. are affiliated with or endorsed by Sébastien Bénard & Deepnight Games. The inclusion of Sébastien Bénard & Deepnight Games trademark(s), if any, upon this webpage is solely to identify Sébastien Bénard & Deepnight Games goods or services and not for commercial purposes.
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All Checks are Passing
3 Passing Tests
Deployment Method: Individual Install, Upgrade, & Uninstall
To install L-Ed, run the following command from the command line or from PowerShell:
To upgrade L-Ed, run the following command from the command line or from PowerShell:
To uninstall L-Ed, run the following command from the command line or from PowerShell:
Deployment Method:
This applies to both open source and commercial editions of Chocolatey.
1. Enter Your Internal Repository Url
(this should look similar to https://community.chocolatey.org/api/v2/)
2. Setup Your Environment
1. Ensure you are set for organizational deployment
Please see the organizational deployment guide
2. Get the package into your environment
Option 1: Cached Package (Unreliable, Requires Internet - Same As Community)-
Open Source or Commercial:
- Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to https://community.chocolatey.org/api/v2/. Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
- You can also just download the package and push it to a repository Download
-
Open Source
-
Download the package:
Download - Follow manual internalization instructions
-
-
Package Internalizer (C4B)
-
Run: (additional options)
choco download led --internalize --version=0.4.0-beta --pre --source=https://community.chocolatey.org/api/v2/
-
For package and dependencies run:
choco push --source="'INTERNAL REPO URL'"
- Automate package internalization
-
Run: (additional options)
3. Copy Your Script
choco upgrade led -y --source="'INTERNAL REPO URL'" --version="'0.4.0-beta'" --prerelease [other options]
See options you can pass to upgrade.
See best practices for scripting.
Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.
If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:
choco upgrade led -y --source="'INTERNAL REPO URL'" --version="'0.4.0-beta'" --prerelease
$exitCode = $LASTEXITCODE
Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
Exit 0
}
Exit $exitCode
- name: Install led
win_chocolatey:
name: led
version: '0.4.0-beta'
source: INTERNAL REPO URL
state: present
allow_prerelease: yes
See docs at https://docs.ansible.com/ansible/latest/modules/win_chocolatey_module.html.
chocolatey_package 'led' do
action :install
source 'INTERNAL REPO URL'
version '0.4.0-beta'
options '--prerelease'
end
See docs at https://docs.chef.io/resource_chocolatey_package.html.
cChocoPackageInstaller led
{
Name = "led"
Version = "0.4.0-beta"
Source = "INTERNAL REPO URL"
chocoParams = "--prerelease"
}
Requires cChoco DSC Resource. See docs at https://github.com/chocolatey/cChoco.
package { 'led':
ensure => '0.4.0-beta',
install_options => ['--prerelease'],
provider => 'chocolatey',
source => 'INTERNAL REPO URL',
}
Requires Puppet Chocolatey Provider module. See docs at https://forge.puppet.com/puppetlabs/chocolatey.
4. If applicable - Chocolatey configuration/installation
See infrastructure management matrix for Chocolatey configuration elements and examples.
This package is exempt from moderation. While it is likely safe for you, there is more risk involved.
L-Ed is a modern, lightweight and open-source 2D level editor.
Links: Official website | Haxe API (on GitHub)
MIT License
Copyright (c) 2020, Sébastien Benard - Deepnight Games
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
VERIFICATION
Verification is intended to assist the Chocolatey moderators and community
in verifying that this package's contents are trustworthy.
Package can be verified like this:
1. Go to https://github.com/deepnight/led, enter to releases and download from there.
x86_64: https://github.com/deepnight/led/releases/download/v0.4.0-beta/LEd-0.4.0-beta-installer.exe
to download the zip files. You may wish to rename one of the files.
2. You can use one of the following methods to obtain the SHA512 checksum:
- Use powershell function 'Get-FileHash'
- Use Chocolatey utility 'checksum.exe'
checksum64: 482cfeb9c76dc0dabb96f82676e6ff3a375df132cfda7b559eaeec208908d3f620fdb7f6ae2125a691a5687b15f86199781086ccf2985c01405a53e84e6b7aa8
File 'LICENSE.txt' obtained from:
https://github.com/deepnight/led/blob/v0.4.0-beta/LICENSE
$ErrorActionPreference = 'Stop';
$PackageName = $env:ChocolateyPackageName;
[array] $key = Get-UninstallRegistryKey "PackageName*";
if ($key.Count -eq 1) {
$key | ForEach-Object {
$PackageArgs = @{
PackageName = $PackageName
SilentArgs = '/S'
FileType = 'EXE'
ValidExitCodes = @(0,3010)
File = "$($_.UninstallString.Replace(' /x86=0', ''))"
};
Uninstall-ChocolateyPackage @PackageArgs;
};
}
elseif ($key.Count -eq 0) {
Write-Warning "$PackageName has already been uninstalled by other means.";
}
elseif ($key.Count -gt 1) {
Write-Warning "$($key.Count) matches found!";
Write-Warning "To prevent accidental data loss, no programs will be uninstalled.";
Write-Warning "Please alert package maintainer the following keys were matched:";
$key | ForEach-Object {Write-Warning "- $($_.DisplayName)"};
};
md5: 3FEA2BE8377D1CE125BD70578622C543 | sha1: 5E771C7BF24031B34990049048BE8AE1B9E28E91 | sha256: F8084F7AD37FBEA13EFF17AB5ACAF6CC76884C94AE148DCD79A1C3D53FAEDD61 | sha512: 482CFEB9C76DC0DABB96F82676E6FF3A375DF132CFDA7B559EAEEC208908D3F620FDB7F6AE2125A691A5687B15F86199781086CCF2985C01405A53E84E6B7AA8
Log in or click on link to see number of positives.
- led.0.4.0-beta.nupkg (3327beff3891) - ## / 62
- LEd-0.4.0-beta-installer.exe (f8084f7ad37f) - ## / 58
In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).
Chocolatey Pro provides runtime protection from possible malware.
Add to Builder | Version | Downloads | Last Updated | Status |
---|---|---|---|---|
L-Ed 0.4.1-beta-fix | 249 | Tuesday, October 27, 2020 | Exempted | |
L-Ed 0.4.0-beta | 158 | Tuesday, October 27, 2020 | Exempted | |
L-Ed 0.3.2-beta | 174 | Tuesday, October 6, 2020 | Exempted | |
L-Ed 0.3.1-beta | 199 | Tuesday, October 6, 2020 | Exempted | |
L-Ed 0.3.0-beta | 174 | Saturday, October 3, 2020 | Exempted | |
L-Ed 0.2.1-beta | 184 | Saturday, October 3, 2020 | Exempted | |
L-Ed 0.2.0-beta | 152 | Saturday, October 3, 2020 | Exempted | |
L-Ed 0.1.7-alpha | 169 | Saturday, October 3, 2020 | Exempted | |
L-Ed 0.1.6-alpha | 170 | Friday, October 2, 2020 | Exempted | |
L-Ed 0.1.5-alpha | 153 | Friday, October 2, 2020 | Exempted | |
L-Ed 0.0.4-alpha | 181 | Thursday, October 1, 2020 | Exempted | |
L-Ed 0.0.3-alpha | 159 | Thursday, October 1, 2020 | Exempted | |
L-Ed 0.0.2-alpha | 165 | Thursday, October 1, 2020 | Exempted | |
L-Ed 0.0.1-alpha | 183 | Thursday, October 1, 2020 | Exempted |
Copyright © 2020 Sébastien Bénard & Deepnight Games
0.4.0-beta
App changes
Experimental Ubuntu and MacOS versions (thanks to the community!)
Selections: you can now select any element in a level by using
ALT
+ left click. You can move it around by holding left click. To select a rectangle area, useALT
+SHIFT
+ left click.Duplicate: you can duplicate any element in the level by drag it with
CTRL
+ALT
keys.NOTE: For now, "undoing" a selection move or duplication will require multiple undos (one per affected layer). Undo/Redo features need a major rework, but this will only happen in a future update (see #151). Sorry for the inconvenience until this update!
Duplicate definitions: you can duplicate any Definition (layers, enums, entities etc.) by using the new context menu (right click or use "3-dots" buttons) in all panels.
Duplicate rules or rule groups: another much needed addition.
Multi-lines texts added to Entity custom field types.
Type conversions: Entity fields can now be converted to different types (like turning an Integer value to a Float, or into an Array). Some conversions might not be lossless.
Renamed the old Enhance active layer option to Single layer mode
Alt
+left click
now picks elements in all layers. If you have the Single layer mode activated (A
key), it will pick in current layer only.Added an option to allow selection of empty spaces
Better mouse coordinates display in editor footer
Added rectangle selection size to editor footer
Use
DELETE
key to delete selected elementsUse
CTRL
+A
shortcut to select everything (limited to current layer in Single Layer Mode).Optimized the JSON format to reduce its size (should be approximately 40-50% smaller).
Added the up-to-date JSON format doc to the app Home page.
Added fullscreen button to view Home changelogs
Pressing
ENTER
on the Home screen now opens last edited map.Side bar is now more compact
Better "Enum sync" window
Fixed "Enum value in use" detection
Removed duplicate sample map file
Fixed mouse wheel zoom limits
Fixed "color" field size in Entity instance editor when the value wasn't default.
Updated help window
Pressing
Escape
key now leaves focused inputs first instead of closing panels.Many bug fixes & minor enhancements
Json format changes
The JSON format was optimized to reduce its size (should be approximately 40-50% smaller). See changes below, or check the JSON_DOC.md.
Auto-layer tiles
Removed
layerInstance.autoTiles
Added
layerInstance.autoLayerTiles
which is a more compact version of the tiles data generated by Auto-layer rules. It contains the following fields:px: [x,y]
: an array of 2 values representing the level [x,y] pixel coordinates of the tile.src: [x,y]
: an array of 2 values representing the tileset [x,y] pixel coordinates of the tile.f
: a 2-bits integer to represent the mirror transformations of the tile: Bit 0 = X flip, Bit 1 = Y flipd
: this field contains internal data used by the Editor.
Entity instances
Removed
entityInstance.x/y
Removed
entityInstance.__cx/__cy
Added
entityInstance.px
: an array of 2 values representing [x,y] pixel coordinates of the entity.Added
entityInstance.__grid
: an array of 2 values representing [cx,cy] grid-based coordinates of the entity.
Tile layers
The format of tile-layer tiles was unified with auto-layer tiles.
layerInstance.gridTiles
is now an array of:px: [x,y]
: an array of 2 values representing the level [x,y] pixel coordinates of the tile.src: [x,y]
: an array of 2 values representing the tileset [x,y] pixel coordinates of the tile.f
: a 2-bits integer to represent the mirror transformations of the tile: Bit 0 = X flip, Bit 1 = Y flipd
: this field contains internal data used by the Editor.
This package has no dependencies.
Ground Rules:
- This discussion is only about L-Ed and the L-Ed package. If you have feedback for Chocolatey, please contact the Google Group.
- This discussion will carry over multiple versions. If you have a comment about a particular version, please note that in your comments.
- The maintainers of this Chocolatey Package will be notified about new comments that are posted to this Disqus thread, however, it is NOT a guarantee that you will get a response. If you do not hear back from the maintainers after posting a message below, please follow up by using the link on the left side of this page or follow this link to contact maintainers. If you still hear nothing back, please follow the package triage process.
- Tell us what you love about the package or L-Ed, or tell us what needs improvement.
- Share your experiences with the package, or extra configuration or gotchas that you've found.
- If you use a url, the comment will be flagged for moderation until you've been whitelisted. Disqus moderated comments are approved on a weekly schedule if not sooner. It could take between 1-5 days for your comment to show up.