Downloads:
523
Downloads of v 2.0:
508
Last Update:
31 Jul 2019
Package Maintainer(s):
Software Author(s):
- Martin Wong
- Starsky Wong
Tags:
little-fighter-2 game- Software Specific:
- Software Site
- Package Specific:
- Package Source
- Package outdated?
- Package broken?
- Contact Maintainers
- Contact Site Admins
- Software Vendor?
- Report Abuse
- Download
Little Fighter 2
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2.0 | Updated: 31 Jul 2019
- Software Specific:
- Software Site
- Package Specific:
- Package Source
- Package outdated?
- Package broken?
- Contact Maintainers
- Contact Site Admins
- Software Vendor?
- Report Abuse
- Download
Downloads:
523
Downloads of v 2.0:
508
Maintainer(s):
Software Author(s):
- Martin Wong
- Starsky Wong
Little Fighter 2 2.0
Legal Disclaimer: Neither this package nor Chocolatey Software, Inc. are affiliated with or endorsed by Martin Wong, Starsky Wong. The inclusion of Martin Wong, Starsky Wong trademark(s), if any, upon this webpage is solely to identify Martin Wong, Starsky Wong goods or services and not for commercial purposes.
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Not All Tests Have Passed
Validation Testing Passed
Verification Testing Failed
DetailsScan Testing Resulted in Flagged:
This package was submitted (and approved) prior to automated virus scanning integration into the package moderation processs.
We recommend clicking the "Details" link to make your own decision on installing this package.
Deployment Method: Individual Install, Upgrade, & Uninstall
To install Little Fighter 2, run the following command from the command line or from PowerShell:
To upgrade Little Fighter 2, run the following command from the command line or from PowerShell:
To uninstall Little Fighter 2, run the following command from the command line or from PowerShell:
Deployment Method:
This applies to both open source and commercial editions of Chocolatey.
1. Enter Your Internal Repository Url
(this should look similar to https://community.chocolatey.org/api/v2/)
2. Setup Your Environment
1. Ensure you are set for organizational deployment
Please see the organizational deployment guide
2. Get the package into your environment
Option 1: Cached Package (Unreliable, Requires Internet - Same As Community)-
Open Source or Commercial:
- Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to https://community.chocolatey.org/api/v2/. Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
- You can also just download the package and push it to a repository Download
-
Open Source
-
Download the package:
Download - Follow manual internalization instructions
-
-
Package Internalizer (C4B)
-
Run: (additional options)
choco download little-fighter-2 --internalize --source=https://community.chocolatey.org/api/v2/
-
For package and dependencies run:
choco push --source="'INTERNAL REPO URL'"
- Automate package internalization
-
Run: (additional options)
3. Copy Your Script
choco upgrade little-fighter-2 -y --source="'INTERNAL REPO URL'" [other options]
See options you can pass to upgrade.
See best practices for scripting.
Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.
If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:
choco upgrade little-fighter-2 -y --source="'INTERNAL REPO URL'"
$exitCode = $LASTEXITCODE
Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
Exit 0
}
Exit $exitCode
- name: Install little-fighter-2
win_chocolatey:
name: little-fighter-2
version: '2.0'
source: INTERNAL REPO URL
state: present
See docs at https://docs.ansible.com/ansible/latest/modules/win_chocolatey_module.html.
chocolatey_package 'little-fighter-2' do
action :install
source 'INTERNAL REPO URL'
version '2.0'
end
See docs at https://docs.chef.io/resource_chocolatey_package.html.
cChocoPackageInstaller little-fighter-2
{
Name = "little-fighter-2"
Version = "2.0"
Source = "INTERNAL REPO URL"
}
Requires cChoco DSC Resource. See docs at https://github.com/chocolatey/cChoco.
package { 'little-fighter-2':
ensure => '2.0',
provider => 'chocolatey',
source => 'INTERNAL REPO URL',
}
Requires Puppet Chocolatey Provider module. See docs at https://forge.puppet.com/puppetlabs/chocolatey.
4. If applicable - Chocolatey configuration/installation
See infrastructure management matrix for Chocolatey configuration elements and examples.
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This package was approved by moderator gep13 on 02 Aug 2019.
Little Fighter 2 (LF2) is a popular freeware PC fighting game for Windows and is the sequel to the game to Little Fighter 1 (LF1). LF2 was created by Marti Wong and Starsky Wong in 1999, and released in a long series of updates.
The game supports up to 4 human players on one computer and a total of 8 characters using online play or computer-controlled opponents. Characters are controlled using the keyboard or a gamepad. All keys can be set via a configuration menu.
Gameplay
In LF2, characters can be moved by pressing the respective up, down, left, and right keys. The defend, jump, and attack buttons are used to make the character perform an action. Attacking another character causes him or her to lose HP (health points), represented by a red bar on the heads-up display. Each character also has special attacks that can be activated by pressing a certain combination of keys. Most of these special attacks take up MP (mana points), represented by a blue bar on the heads-up display.
Items may occasionally fall into the screen to assist players. Occasionally, a bottle of beer or milk may drop down from above, which can be drunk to restore health and/or mana (milk restores mainly HP, and a little amount of MP, whereas beer only restores MP). Once a bottle of beer or milk is finished, your character drops it and the empty bottle breaks and disappears. There are also a variety of weapons that can be used in combat. These include knives, baseballs, baseball bats, hoes, crates, boomerangs, and boulders. All weapons take damage in combat and will eventually break.
Game Modes
VS Mode allows human and computer players to fight each other in a setting of the player's choice.
Stage Mode, like in many classic beat-'em-up action games, this allows the players fight their way through five stages, with bosses here and there. You can choose your stage and difficulty at startup.
Championship Mode sets up a tournament bracket to determine a winner. You can choose to fight individually, or with a human or computer partner.
Battle Mode is a team-based mode involving two sides commanding mass customizable armies of computer players.
Demo Mode creates random teams of computer-controlled players, creating a zero-player game.
Difficulty can be set to Easy, Normal, and Difficult for all modes except demo. Additionally, CRAZY! mode can be unlocked when the player types in a secret code on the select player screen. The code can be used in VS and Stage Mode.
There is also a small online game feature which enables you to connect and experience any of the modes listed above with another person via IP address (public IP), using port 12345. This only allows connection to one other computer.
#NoEnv
#NoTrayIcon
#Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetTitleMatchMode, 1 ; A windows's title must start with the specified WinTitle to be a match.
SetControlDelay 0
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
winTitle1 = Uninstall ahk_exe Uninstal.exe
WinWait, %winTitle1%, This program will uninstall Little Fighter 2, 300
ControlClick, Button1, %winTitle1% ; OK
Sleep 500
WinWait, %winTitle1%, has been successfully removed from your hard drive., 60
ControlClick, Button5, %winTitle1% ; Disable "Launch Little Fighter"
Sleep 500
ControlClick, Button1, %winTitle1% ; OK
$ErrorActionPreference = 'Stop';
$toolsDir = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"
$packageArgs = @{
packageName = $env:ChocolateyPackageName
softwareName = 'Little Fighter'
fileType = 'exe'
}
$uninstalled = $false
[array]$key = Get-UninstallRegistryKey -SoftwareName $packageArgs['softwareName']
if ($key.Count -eq 1) {
$key | % {
$packageArgs['file'] = "$($_.UninstallString)"
Start-Process "AutoHotKey" -Verb runas -ArgumentList "`"$toolsDir\chocolateyuninstall.ahk`""
Uninstall-ChocolateyPackage @packageArgs
}
} elseif ($key.Count -eq 0) {
Write-Warning "$packageName has already been uninstalled by other means."
} elseif ($key.Count -gt 1) {
Write-Warning "$($key.Count) matches found!"
Write-Warning "To prevent accidental data loss, no programs will be uninstalled."
Write-Warning "Please alert package maintainer the following keys were matched:"
$key | % {Write-Warning "- $($_.DisplayName)"}
}
Log in or click on link to see number of positives.
- LF2_v2.0a.exe (540c485547e2) - ## / 71
- little-fighter-2.2.0.nupkg (c461c1b70af9) - ## / 59
In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).
Chocolatey Pro provides runtime protection from possible malware.
Copyright 1999-2008, Martin Wong and Starsky Wong, All rights reserved.
-
- autohotkey.install (≥ 1.1.30.03)
- vcredist2005 (≥ 8.1.0.20160118)
Ground Rules:
- This discussion is only about Little Fighter 2 and the Little Fighter 2 package. If you have feedback for Chocolatey, please contact the Google Group.
- This discussion will carry over multiple versions. If you have a comment about a particular version, please note that in your comments.
- The maintainers of this Chocolatey Package will be notified about new comments that are posted to this Disqus thread, however, it is NOT a guarantee that you will get a response. If you do not hear back from the maintainers after posting a message below, please follow up by using the link on the left side of this page or follow this link to contact maintainers. If you still hear nothing back, please follow the package triage process.
- Tell us what you love about the package or Little Fighter 2, or tell us what needs improvement.
- Share your experiences with the package, or extra configuration or gotchas that you've found.
- If you use a url, the comment will be flagged for moderation until you've been whitelisted. Disqus moderated comments are approved on a weekly schedule if not sooner. It could take between 1-5 days for your comment to show up.