Downloads of v 2016.05.17.00:


Last Update:

09 Apr 2017

Package Maintainer(s):

Software Author(s):

  • [MVE Contributors](


3d reconstruction photogrammetry multi-view surface sfm

Multi-View Environment

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2016.05.17.00 | Updated: 09 Apr 2017



Downloads of v 2016.05.17.00:



Software Author(s):

  • [MVE Contributors](

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Multi-View Environment 2016.05.17.00

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Deployment Method: Individual Install, Upgrade, & Uninstall

To install Multi-View Environment, run the following command from the command line or from PowerShell:


To upgrade Multi-View Environment, run the following command from the command line or from PowerShell:


To uninstall Multi-View Environment, run the following command from the command line or from PowerShell:


Deployment Method:

📝 NOTE: This applies to both open source and commercial editions of Chocolatey.

1. Enter Your Internal Repository Url

(this should look similar to

2. Setup Your Environment

1. Ensure you are set for organizational deployment

Please see the organizational deployment guide

2. Get the package into your environment

  • Open Source or Commercial:
    • Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
    • You can also just download the package and push it to a repository Download

3. Copy Your Script

choco upgrade mve -y --source="'INTERNAL REPO URL'" [other options]

See options you can pass to upgrade.

See best practices for scripting.

Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.

If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:

choco upgrade mve -y --source="'INTERNAL REPO URL'" 

Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
  Exit 0

Exit $exitCode

- name: Install mve
    name: mve
    version: '2016.05.17.00'
    state: present

See docs at

chocolatey_package 'mve' do
  action    :install
  source   'INTERNAL REPO URL'
  version  '2016.05.17.00'

See docs at

cChocoPackageInstaller mve
    Name     = "mve"
    Version  = "2016.05.17.00"
    Source   = "INTERNAL REPO URL"

Requires cChoco DSC Resource. See docs at

package { 'mve':
  ensure   => '2016.05.17.00',
  provider => 'chocolatey',
  source   => 'INTERNAL REPO URL',

Requires Puppet Chocolatey Provider module. See docs at

4. If applicable - Chocolatey configuration/installation

See infrastructure management matrix for Chocolatey configuration elements and examples.

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This package was approved by moderator flcdrg on 15 Apr 2017.


The Multi-View Environment, MVE, is an implementation of a complete end-to-end pipeline for image-based geometry reconstruction. It features Structure-from-Motion, Multi-View Stereo and Surface Reconstruction. The individual steps of the pipeline are available as command line applications, but most features are also available from our user interface UMVE. The project is developed at TU-Darmstadt by Michael Goesele's research group.
If you use their system and want to mention MVE in your publications, please cite the following paper:

MVE – A Multi-View Reconstruction Environment [Paper, 10MB]
Simon Fuhrmann, Fabian Langguth and Michael Goesele
In: Proceedings of the Eurographics Workshop on Graphics and Cultural Heritage, Darmstadt, Germany, 2014.


On a high level, MVE features:

  • An incremental Structure-from-Motion (SfM) algorithm [FLG14].
  • A Multi-View Stereo implementation based on [GSC+07].
  • Tools to export SfM points or dense MVS point clouds.
  • A surface reconstruction algorithm based on [FG14].

Structure from Motion

SfM reconstruction is part of MVE (using the sfmrecon application), but can also be performed by external aplications. The bundler output can then be imported to an MVE scene using the makescene command line application, which is included in the distribution.

  • VisualSFM, a GPU-based bundler by Changchang Wu.
  • OpenMVG with incremental and global SfM approaches by Pierre Moulon.
  • Bundler by Noah Snavely.

Multi-View Stereo

MVE includes an implementation of Michael Goesele's Multi-View Stereo algorithm that computes dense, highly accurate depth maps even from uncontrolled image collections.

Multi-View Stereo for Community Photo Collections [PDF, 9MB] Website
Michael Goesele, Noah Snavely, Brian Curless, Hugues Hoppe and Steven M. Seitz
In: Proceedings of ICCV 2007 (oral presentation), Rio de Janeiro, Brasil, October 14-20, 2007.

Surface Reconstruction

MVE includes the Floating Scale Surface Reconstruction code to create a global surface mesh from dense MVS. The following project websites might be interesting:

Floating Scale Surface Reconstruction [Paper]
Simon Fuhrmann and Michael Goesele
In: ACM Transactions on Graphics (Proceedings of ACM SIGGRAPH 2014), Vancouver, Canada, 2014.
Surface Reconstruction from Multi-Resolution Sample Points [Paper]
Patrick Mücke, Ronny Klowsky and Michael Goesele
In: Proceedings of Vision, Modeling, and Visualization (VMV 2011), Berlin, Germany, October 4-6, 2011.

Surface Texturing

A high-quality texture from the input images for the final mesh model can be generated using the following approach. Please find the code on their website.

Let There Be Color! – Large-Scale Texturing of 3D Reconstructions Website with code
Michael Waechter, Nils Moehrle and Michael Goesele
In: Proceedings of European Conference on Computer Vision 2014, Zurich, Switzerland, 2014.

$packageName = 'mve'
$installDir = $(Split-Path -parent $MyInvocation.MyCommand.Definition)
$url64 = ''
$checksum64 = '7a4ed90add561803e0abb86cccd943e0d247ed9710c0c5da430e66ed0536e14f'
$checksumType64 = 'sha256'
Install-ChocolateyZipPackage -PackageName $packageName `
                             -UnzipLocation $installDir `
                             -Url64bit $url64 `
                             -Checksum64 $checksum64 `
                             -ChecksumType64 $checksumType64

$files = get-childitem $installDir -include *.exe -recurse

foreach ($file in $files) {
  if ($file.Name.Contains("umve.exe")) {
    New-Item "$file.gui" -type file -force | Out-Null
    #$target = Join-Path $installDir "$($packageName).exe"
    $DesktopPath = [Environment]::GetFolderPath("Desktop")
    $WorkingDir = $(Split-Path $file)
    Install-ChocolateyShortcut -shortcutFilePath "$DesktopPath\umve.lnk" -targetPath "$file" -WorkingDirectory "$WorkingDir"

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In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).

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