Downloads of v 9.18:


Last Update:

01 Jun 2022

Package Maintainer(s):

Software Author(s):

  • Josef Numec


playnite game management launcher steam gog uplay emulator battlenet origin


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9.18 | Updated: 01 Jun 2022



Downloads of v 9.18:



Software Author(s):

  • Josef Numec

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Playnite 9.18

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All Checks are Passing

3 Passing Tests

Validation Testing Passed

Verification Testing Passed


Scan Testing Successful:

No detections found in any package files

Learn More

Deployment Method: Individual Install, Upgrade, & Uninstall

To install Playnite, run the following command from the command line or from PowerShell:


To upgrade Playnite, run the following command from the command line or from PowerShell:


To uninstall Playnite, run the following command from the command line or from PowerShell:


Deployment Method:

📝 NOTE: This applies to both open source and commercial editions of Chocolatey.

1. Enter Your Internal Repository Url

(this should look similar to

2. Setup Your Environment

1. Ensure you are set for organizational deployment

Please see the organizational deployment guide

2. Get the package into your environment

  • Open Source or Commercial:
    • Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
    • You can also just download the package and push it to a repository Download

3. Copy Your Script

choco upgrade playnite -y --source="'INTERNAL REPO URL'" [other options]

See options you can pass to upgrade.

See best practices for scripting.

Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.

If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:

choco upgrade playnite -y --source="'INTERNAL REPO URL'" 

Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
  Exit 0

Exit $exitCode

- name: Install playnite
    name: playnite
    version: '9.18'
    state: present

See docs at

chocolatey_package 'playnite' do
  action    :install
  source   'INTERNAL REPO URL'
  version  '9.18'

See docs at

cChocoPackageInstaller playnite
    Name     = "playnite"
    Version  = "9.18"
    Source   = "INTERNAL REPO URL"

Requires cChoco DSC Resource. See docs at

package { 'playnite':
  ensure   => '9.18',
  provider => 'chocolatey',
  source   => 'INTERNAL REPO URL',

Requires Puppet Chocolatey Provider module. See docs at

4. If applicable - Chocolatey configuration/installation

See infrastructure management matrix for Chocolatey configuration elements and examples.

Private CDN cached downloads available for licensed customers. Never experience 404 breakages again! Learn more...

This package was approved as a trusted package on 01 Jun 2022.


Playnite is open source video game library manager with one simple goal: Provide unified interface for all your games.

Link games from Steam, Origin, GOG, and Uplay services, including games that are not installed! Windows Store (UWP) games are also supported.

Emulation support

Playnite supports wide variety of console emulators.


Playnite's look can be fully customized, from simple color changes to complete layout re-designs.


Playnite can be extended with plugins (written in .NET languages) or by scripts (PowerShell and IronPython are currently supported).

Fullscreen mode

Fullscreen mode with full controller support is available.

Playtime counter

Playnite counts time of your game sessions (any game including emulated ones) and can also import your play times from Steam and GOG.


Playnites user interface is fast and light on resources, even with large libraries.


Playnite can run from any portable storage with option to configure database location for automatic sync via services like DropBox or Google Drive.

Completely Free

No Playnite features are locked behind paywall and complete source code is available under MIT license.


Playnite doesn't store any user information. It stores the same amount of information like web browser when linking accounts (cookies). integration

Playnite can automatically download metadata for your custom games (covers, descriptions and other information).

$ErrorActionPreference = 'Stop'

$packageName= 'playnite'
$url        = ''

$packageArgs = @{
  packageName   = $packageName
  fileType      = 'exe'
  url           = $url
  softwareName  = 'playnite*'
  checksum      = '80d9fbdd2f44703fa2ebea4e48ac90f91a0351293dd1fc036bc638e35c0d4d89'
  checksumType  = 'sha256'
  silentArgs   = '/SP- /VERYSILENT /NORESTART'
  validExitCodes= @(0)
  softwareExe   = 'Playnite*'

# Stop-Process called before the install to make sure install goes through successfully.
Write-Output "Killing the $($packageArgs['softwareExe']) process..."
Get-Process -ProcessName $packageArgs['softwareExe'] -ErrorAction SilentlyContinue | Stop-Process
Install-ChocolateyPackage @packageArgs
Write-Output "Sleeping and preparing to kill elevated $($packageArgs['softwareExe']) process..."
Start-Sleep -Seconds 5
Get-Process -ProcessName $packageArgs['softwareExe'] -ErrorAction SilentlyContinue | Stop-Process
$ErrorActionPreference = 'Stop';

$packageArgs = @{
  packageName   = $env:ChocolateyPackageName
  softwareName  = 'Playnite'
  fileType      = 'exe'
  validExitCodes= @(0)
  # softwareExe added 2018-01-13 due to the uninstaller not killing the process properly.
  softwareExe   = 'Playnite*'

[array]$key = Get-UninstallRegistryKey -SoftwareName $packageArgs['softwareName']

if ($key.Count -eq 1) {
  $key | ForEach-Object {
    $packageArgs['file'] = "$($_.UninstallString)"
    # Stop-Process called before the uninstall to make sure uninstall goes through successfully.
    Write-Output "Killing the $($packageArgs['softwareExe']) process..."
    Get-Process -ProcessName $packageArgs['softwareExe'] -ErrorAction SilentlyContinue | Stop-Process
    Uninstall-ChocolateyPackage  @packageArgs
} elseif ($key.Count -eq 0) {
  Write-Warning "$packageName has already been uninstalled by other means."
} elseif ($key.Count -gt 1) {
  Write-Warning "$key.Count matches found!"
  Write-Warning "To prevent accidental data loss, no programs will be uninstalled."
  Write-Warning "Please alert package maintainer the following keys were matched:"
  $key | ForEach-Object {Write-Warning "- $_.DisplayName"}

Log in or click on link to see number of positives.

In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).

Chocolatey Pro provides runtime protection from possible malware.

Add to Builder Version Downloads Last Updated Status
Playnite 9.15 1878 Saturday, January 29, 2022 Approved
Playnite 9.12 975 Sunday, December 19, 2021 Approved
Playnite 9.4 1209 Sunday, October 17, 2021 Approved
Playnite 8.15 848 Thursday, September 16, 2021 Approved
Playnite 8.14 1181 Saturday, July 3, 2021 Approved
Playnite 8.13 593 Saturday, June 19, 2021 Approved
Playnite 8.12 1226 Tuesday, April 13, 2021 Approved
Playnite 8.11 1531 Friday, December 25, 2020 Approved
Playnite 8.10 574 Saturday, December 12, 2020 Approved

This package has no dependencies.

Discussion for the Playnite Package

Ground Rules:

  • This discussion is only about Playnite and the Playnite package. If you have feedback for Chocolatey, please contact the Google Group.
  • This discussion will carry over multiple versions. If you have a comment about a particular version, please note that in your comments.
  • The maintainers of this Chocolatey Package will be notified about new comments that are posted to this Disqus thread, however, it is NOT a guarantee that you will get a response. If you do not hear back from the maintainers after posting a message below, please follow up by using the link on the left side of this page or follow this link to contact maintainers. If you still hear nothing back, please follow the package triage process.
  • Tell us what you love about the package or Playnite, or tell us what needs improvement.
  • Share your experiences with the package, or extra configuration or gotchas that you've found.
  • If you use a url, the comment will be flagged for moderation until you've been whitelisted. Disqus moderated comments are approved on a weekly schedule if not sooner. It could take between 1-5 days for your comment to show up.
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