Downloads:
2,316
Downloads of v 2013.02.03.20161112:
1,510
Last Update:
12 Nov 2016
Package Maintainer(s):
Software Author(s):
- Cube 2: Sauerbraten development team
Tags:
game cube sauerbraten admin fos cross-platform freeware fpsCube 2: Sauerbraten
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2013.02.03.20161112 | Updated: 12 Nov 2016
Downloads:
2,316
Downloads of v 2013.02.03.20161112:
1,510
Maintainer(s):
Software Author(s):
- Cube 2: Sauerbraten development team
Cube 2: Sauerbraten 2013.02.03.20161112
Legal Disclaimer: Neither this package nor Chocolatey Software, Inc. are affiliated with or endorsed by Cube 2: Sauerbraten development team. The inclusion of Cube 2: Sauerbraten development team trademark(s), if any, upon this webpage is solely to identify Cube 2: Sauerbraten development team goods or services and not for commercial purposes.
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All Checks are Passing
3 Passing Tests
Deployment Method: Individual Install, Upgrade, & Uninstall
To install Cube 2: Sauerbraten, run the following command from the command line or from PowerShell:
To upgrade Cube 2: Sauerbraten, run the following command from the command line or from PowerShell:
To uninstall Cube 2: Sauerbraten, run the following command from the command line or from PowerShell:
Deployment Method:
This applies to both open source and commercial editions of Chocolatey.
1. Enter Your Internal Repository Url
(this should look similar to https://community.chocolatey.org/api/v2/)
2. Setup Your Environment
1. Ensure you are set for organizational deployment
Please see the organizational deployment guide
2. Get the package into your environment
Option 1: Cached Package (Unreliable, Requires Internet - Same As Community)-
Open Source or Commercial:
- Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to https://community.chocolatey.org/api/v2/. Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
- You can also just download the package and push it to a repository Download
-
Open Source
-
Download the package:
Download - Follow manual internalization instructions
-
-
Package Internalizer (C4B)
-
Run: (additional options)
choco download sauerbraten --internalize --source=https://community.chocolatey.org/api/v2/
-
For package and dependencies run:
choco push --source="'INTERNAL REPO URL'"
- Automate package internalization
-
Run: (additional options)
3. Copy Your Script
choco upgrade sauerbraten -y --source="'INTERNAL REPO URL'" [other options]
See options you can pass to upgrade.
See best practices for scripting.
Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.
If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:
choco upgrade sauerbraten -y --source="'INTERNAL REPO URL'"
$exitCode = $LASTEXITCODE
Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
Exit 0
}
Exit $exitCode
- name: Install sauerbraten
win_chocolatey:
name: sauerbraten
version: '2013.02.03.20161112'
source: INTERNAL REPO URL
state: present
See docs at https://docs.ansible.com/ansible/latest/modules/win_chocolatey_module.html.
chocolatey_package 'sauerbraten' do
action :install
source 'INTERNAL REPO URL'
version '2013.02.03.20161112'
end
See docs at https://docs.chef.io/resource_chocolatey_package.html.
cChocoPackageInstaller sauerbraten
{
Name = "sauerbraten"
Version = "2013.02.03.20161112"
Source = "INTERNAL REPO URL"
}
Requires cChoco DSC Resource. See docs at https://github.com/chocolatey/cChoco.
package { 'sauerbraten':
ensure => '2013.02.03.20161112',
provider => 'chocolatey',
source => 'INTERNAL REPO URL',
}
Requires Puppet Chocolatey Provider module. See docs at https://forge.puppet.com/puppetlabs/chocolatey.
4. If applicable - Chocolatey configuration/installation
See infrastructure management matrix for Chocolatey configuration elements and examples.
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This package was approved as a trusted package on 09 Nov 2024.
Cube 2: Sauerbraten is a free multiplayer & singleplayer first person shooter, the successor of the Cube FPS.
Much like the original Cube, the aim of this game is fun,
old school deathmatch gameplay and also to allow map/geometry editing to be done cooperatively in-game.
The engine supporting the game is entirely original in code & design, and its code is Open Source.
Game Features
- Oldskool fast & intense gameplay (read: similar to Doom 2 / Quake 1).
- Many multiplayer gameplay modes, most in teamplay variants as well: deathmatch, instagib, efficiency, tactics,
capture (domination/battlefield style), CTF (capture the flag), coop edit (!). - Masterserver & ingame server browser.
- Lag-free gameplay experience.
- Two singleplayer modes: DMSP (fight a monster invasion on any DM map), classic SP (progression driven SP like other games)
- 7 weapons tuned for maximum satisfaction: double barrelled shogun, rocket launcher, machine gun, rifle, grenade launcher, pistol, fist.
Engine Features
- 6 directional heightfield in octree world structure allowing for instant easy in-game geometry editing (even in multiplayer, coop edit).
- Rendering engine optimized for high geometry throughput,
supporting hardware occlusion culling and software precomputed conservative PVS with occluder fusion. - Lightmap based lighting with accurate shadows from everything including mapmodels, smooth lighting for faceted geometry, and fast compiles.
Soft shadowmap based shadows for dynamic entities. - Pixel and vertex shader support, each model and world texture can have its own shader assigned.
Supports normal and parallax mapping, specular and dynamic lighting with bloom and glow,
environment-mapped and planar reflections/refractions, and post-process effects. - Robust physics written specifically for this world structure.
- Loading of md2/md3/md5/obj/smd/iqm models for skeletal and vertex animated characters, weapons, items, and world objects.
Supports animation blending, procedural pitch animation, and ragdoll physics for skeletally-animated characters. - Network library designed for high speed games, client/server network system.
- Small but complete configuration/scripting language.
- Simple stereo positional sound system.
- Particle engine, supporting text particles, volumetric explosions, soft particles, and decals.
- 3d menu/gui system, for in-world representation of choices.
$ErrorActionPreference = 'Stop';
$packageName = 'sauerbraten'
$uninstalled = $false
[array]$key = Get-UninstallRegistryKey -SoftwareName 'Sauerbraten'
if ($key.Count -eq 1) {
$key | % {
$packageArgs = @{
packageName = $packageName
fileType = 'EXE'
silentArgs = '/S'
validExitCodes= @(0)
file = "$($_.UninstallString)"
}
Uninstall-ChocolateyPackage @packageArgs
}
} elseif ($key.Count -eq 0) {
Write-Warning "$packageName has already been uninstalled by other means."
} elseif ($key.Count -gt 1) {
Write-Warning "$key.Count matches found!"
Write-Warning "To prevent accidental data loss, no programs will be uninstalled."
Write-Warning "Please alert package maintainer the following keys were matched:"
$key | % {Write-Warning "- $_.DisplayName"}
}
Log in or click on link to see number of positives.
- sauerbraten_2013_02_03_collect_edition_windows.exe (3424eb2b7da0) - ## / 43
- sauerbraten.2013.02.03.20161112.nupkg (e72b8a6a49d6) - ## / 56
In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).
Chocolatey Pro provides runtime protection from possible malware.
Add to Builder | Version | Downloads | Last Updated | Status |
---|---|---|---|---|
Cube 2: Sauerbraten 2013.02.03.20161112 | 1510 | Saturday, November 12, 2016 | Approved | |
Cube 2: Sauerbraten 2013.02.03 | 806 | Monday, May 13, 2013 | Unknown |
Copyright (C) 2001-2016 Wouter van Oortmerssen, Lee Salzman, Mike Dysart, Robert Pointon, and Quinton Reeves
This package has no dependencies.
Ground Rules:
- This discussion is only about Cube 2: Sauerbraten and the Cube 2: Sauerbraten package. If you have feedback for Chocolatey, please contact the Google Group.
- This discussion will carry over multiple versions. If you have a comment about a particular version, please note that in your comments.
- The maintainers of this Chocolatey Package will be notified about new comments that are posted to this Disqus thread, however, it is NOT a guarantee that you will get a response. If you do not hear back from the maintainers after posting a message below, please follow up by using the link on the left side of this page or follow this link to contact maintainers. If you still hear nothing back, please follow the package triage process.
- Tell us what you love about the package or Cube 2: Sauerbraten, or tell us what needs improvement.
- Share your experiences with the package, or extra configuration or gotchas that you've found.
- If you use a url, the comment will be flagged for moderation until you've been whitelisted. Disqus moderated comments are approved on a weekly schedule if not sooner. It could take between 1-5 days for your comment to show up.