Downloads:
1,020
Downloads of v 4.0.1.1397-beta:
167
Last Update:
29 Jan 2021
Package Maintainer(s):
Software Author(s):
- Silicon Studio Corp. and Stride Contributors
Tags:
xenko stride stride3d game development engine siliconstudio- Software Specific:
- Software Site
- Software Source
- Software License
- Software Docs
- Software Issues
- Package Specific:
- Package Source
- Package outdated?
- Package broken?
- Contact Maintainers
- Contact Site Admins
- Software Vendor?
- Report Abuse
- Download
Stride 3D Game Engine
This is a prerelease version of Stride 3D Game Engine.
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4.0.1.1397-beta | Updated: 29 Jan 2021
- Software Specific:
- Software Site
- Software Source
- Software License
- Software Docs
- Software Issues
- Package Specific:
- Package Source
- Package outdated?
- Package broken?
- Contact Maintainers
- Contact Site Admins
- Software Vendor?
- Report Abuse
- Download
Downloads:
1,020
Downloads of v 4.0.1.1397-beta:
167
Maintainer(s):
Software Author(s):
- Silicon Studio Corp. and Stride Contributors
Stride 3D Game Engine 4.0.1.1397-beta
This is a prerelease version of Stride 3D Game Engine.
Legal Disclaimer: Neither this package nor Chocolatey Software, Inc. are affiliated with or endorsed by Silicon Studio Corp. and Stride Contributors. The inclusion of Silicon Studio Corp. and Stride Contributors trademark(s), if any, upon this webpage is solely to identify Silicon Studio Corp. and Stride Contributors goods or services and not for commercial purposes.
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Some Checks Have Failed or Are Not Yet Complete
Not All Tests Have Passed
Deployment Method: Individual Install, Upgrade, & Uninstall
To install Stride 3D Game Engine, run the following command from the command line or from PowerShell:
To upgrade Stride 3D Game Engine, run the following command from the command line or from PowerShell:
To uninstall Stride 3D Game Engine, run the following command from the command line or from PowerShell:
Deployment Method:
This applies to both open source and commercial editions of Chocolatey.
1. Enter Your Internal Repository Url
(this should look similar to https://community.chocolatey.org/api/v2/)
2. Setup Your Environment
1. Ensure you are set for organizational deployment
Please see the organizational deployment guide
2. Get the package into your environment
Option 1: Cached Package (Unreliable, Requires Internet - Same As Community)-
Open Source or Commercial:
- Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to https://community.chocolatey.org/api/v2/. Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
- You can also just download the package and push it to a repository Download
-
Open Source
-
Download the package:
Download - Follow manual internalization instructions
-
-
Package Internalizer (C4B)
-
Run: (additional options)
choco download stride --internalize --pre --source=https://community.chocolatey.org/api/v2/
-
For package and dependencies run:
choco push --source="'INTERNAL REPO URL'"
- Automate package internalization
-
Run: (additional options)
3. Copy Your Script
choco upgrade stride -y --source="'INTERNAL REPO URL'" --prerelease [other options]
See options you can pass to upgrade.
See best practices for scripting.
Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.
If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:
choco upgrade stride -y --source="'INTERNAL REPO URL'" --prerelease
$exitCode = $LASTEXITCODE
Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
Exit 0
}
Exit $exitCode
- name: Install stride
win_chocolatey:
name: stride
version: '4.0.1.1397-beta'
source: INTERNAL REPO URL
state: present
allow_prerelease: yes
See docs at https://docs.ansible.com/ansible/latest/modules/win_chocolatey_module.html.
chocolatey_package 'stride' do
action :install
source 'INTERNAL REPO URL'
version '4.0.1.1397-beta'
options '--prerelease'
end
See docs at https://docs.chef.io/resource_chocolatey_package.html.
cChocoPackageInstaller stride
{
Name = "stride"
Version = "4.0.1.1397-beta"
Source = "INTERNAL REPO URL"
chocoParams = "--prerelease"
}
Requires cChoco DSC Resource. See docs at https://github.com/chocolatey/cChoco.
package { 'stride':
ensure => '4.0.1.1397-beta',
install_options => ['--prerelease'],
provider => 'chocolatey',
source => 'INTERNAL REPO URL',
}
Requires Puppet Chocolatey Provider module. See docs at https://forge.puppet.com/puppetlabs/chocolatey.
4. If applicable - Chocolatey configuration/installation
See infrastructure management matrix for Chocolatey configuration elements and examples.
This package is exempt from moderation. While it is likely safe for you, there is more risk involved.
stride 3D is an open-source C# game engine for realistic rendering and VR. The engine is highly modular and aims at giving game makers more flexibility in their development. stride comes with an editor that allows you create and manage the content of your games or applications in a visual and intuitive way.
In 2018, Silicon Studio turned Xenko into an independent open-source community-driven project.
In 2020, Xenko was renamed to Stride.
Package Specific.
This package is intended to allow automated management of Stride 3D versions and requires manual installation of the stride Launcher from stride3d.net the launcher will install the necessary prerequisites and allow installing beta versions.
$ErrorActionPreference = 'Stop';
$GlobalCache = "$env:HomePath\.nuget\packages";
if($env:NUGET_HTTP_CACHE_PATH) {$GlobalCache = $env:NUGET_HTTP_CACHE_PATH}
$Version = '3.1.0.1'
Write-Host 'Checking to make sure that stride.GameStudio is closed before uninstalling'
if($Null -ne (Get-Process "stride.GameStudio" -ea SilentlyContinue) -or $Null -ne (Get-Process "stride.ConnectionRouter" -ea SilentlyContinue)){
throw "Stride still in use. if GameStudio is closed and you are still receiving this error, run 'Stop-Process -Name stride.ConnectionRouter'."
}
if(Test-Path "$GlobalCache\stride\$Version\"){
Write-Host (Test-Path "$GlobalCache\stride\$Version\")
Remove-Item "$GlobalCache\stride\$Version\" -Force -Recurse
}
if(Test-Path "$GlobalCache\stride.GameStudio\$Version\"){
Remove-Item "$GlobalCache\stride.GameStudio\$Version\" -Force -Recurse
}
if(Test-Path "$GlobalCache\stride.$Version\"){
Remove-Item "$GlobalCache\stride.$Version\" -Force -Recurse
}
if(Test-Path "$GlobalCache\stride.GameStudio.$Version\"){
Remove-Item "$GlobalCache\stride.GameStudio.$Version\" -Force -Recurse
}
Log in or click on link to see number of positives.
In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).
Chocolatey Pro provides runtime protection from possible malware.
Add to Builder | Version | Downloads | Last Updated | Status |
---|---|---|---|---|
Stride 3D Game Engine 4.0.1.1397-beta | 167 | Friday, January 29, 2021 | Exempted | |
Stride 3D Game Engine 4.0.1.1381-beta | 99 | Tuesday, January 12, 2021 | Exempted | |
Stride 3D Game Engine 4.0.0.1-beta04-1374 | 93 | Tuesday, January 5, 2021 | Exempted | |
Stride 3D Game Engine 4.0.0.1-beta04-1366 | 103 | Sunday, December 27, 2020 | Exempted | |
Stride 3D Game Engine 4.0.0.1-beta04-1364 | 98 | Wednesday, December 23, 2020 | Exempted | |
Stride 3D Game Engine 4.0.0.1-beta04-1347 | 112 | Thursday, December 10, 2020 | Exempted | |
Stride 3D Game Engine 4.0.0.1-beta04-1341 | 105 | Tuesday, December 8, 2020 | Exempted | |
Stride 3D Game Engine 4.0.0.1-beta04-1317 | 97 | Saturday, November 7, 2020 | Exempted | |
Stride 3D Game Engine 4.0.0.1-beta04-1265 | 120 | Thursday, September 3, 2020 | Exempted |
-
- visualstudio2019buildtools (≥ 16.4.0.0)
- nuget.commandline (≥ 1.6.0)
Ground Rules:
- This discussion is only about Stride 3D Game Engine and the Stride 3D Game Engine package. If you have feedback for Chocolatey, please contact the Google Group.
- This discussion will carry over multiple versions. If you have a comment about a particular version, please note that in your comments.
- The maintainers of this Chocolatey Package will be notified about new comments that are posted to this Disqus thread, however, it is NOT a guarantee that you will get a response. If you do not hear back from the maintainers after posting a message below, please follow up by using the link on the left side of this page or follow this link to contact maintainers. If you still hear nothing back, please follow the package triage process.
- Tell us what you love about the package or Stride 3D Game Engine, or tell us what needs improvement.
- Share your experiences with the package, or extra configuration or gotchas that you've found.
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