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Calling All Chocolatiers! Whipping Up Windows Automation with Chocolatey Central Management

Webinar from
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We are delighted to announce the release of Chocolatey Central Management v0.12.0, featuring seamless Deployment Plan creation, time-saving duplications, insightful Group Details, an upgraded Dashboard, bug fixes, user interface polishing, and refined documentation. As an added bonus we'll have members of our Solutions Engineering team on-hand to dive into some interesting ways you can leverage the new features available!

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Join James and Josh to show you how you can get the Chocolatey For Business recommended infrastructure and workflow, created, in Azure, in around 20 minutes.

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Join Paul and Gary to hear more about the plans for the Chocolatey CLI in the not so distant future. We'll talk about some cool new features, long term asks from Customers and Community and how you can get involved!

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For Hacktoberfest, Chocolatey ran a livestream every Tuesday! Re-watch Cory, James, Gary, and Rain as they share knowledge on how to contribute to open-source projects such as Chocolatey CLI.

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Downloads:

864

Downloads of v 4.0.1.1397-beta:

140

Last Update:

29 Jan 2021

Package Maintainer(s):

Software Author(s):

  • Silicon Studio Corp. and Stride Contributors

Tags:

xenko stride stride3d game development engine siliconstudio

Stride 3D Game Engine

This is a prerelease version of Stride 3D Game Engine.

  • 1
  • 2
  • 3

4.0.1.1397-beta | Updated: 29 Jan 2021

Downloads:

864

Downloads of v 4.0.1.1397-beta:

140

Maintainer(s):

Software Author(s):

  • Silicon Studio Corp. and Stride Contributors

Stride 3D Game Engine 4.0.1.1397-beta

This is a prerelease version of Stride 3D Game Engine.

  • 1
  • 2
  • 3

Some Checks Have Failed or Are Not Yet Complete

Not All Tests Have Passed


Validation Testing Passed


Verification Testing Failed

Details

Scan Testing Successful:

No detections found in any package files

Details
Learn More

Deployment Method: Individual Install, Upgrade, & Uninstall

To install Stride 3D Game Engine, run the following command from the command line or from PowerShell:

>

To upgrade Stride 3D Game Engine, run the following command from the command line or from PowerShell:

>

To uninstall Stride 3D Game Engine, run the following command from the command line or from PowerShell:

>

Deployment Method:

NOTE

This applies to both open source and commercial editions of Chocolatey.

1. Enter Your Internal Repository Url

(this should look similar to https://community.chocolatey.org/api/v2/)


2. Setup Your Environment

1. Ensure you are set for organizational deployment

Please see the organizational deployment guide

2. Get the package into your environment

  • Open Source or Commercial:
    • Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to https://community.chocolatey.org/api/v2/. Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
    • You can also just download the package and push it to a repository Download

3. Copy Your Script

choco upgrade stride -y --source="'INTERNAL REPO URL'" --prerelease [other options]

See options you can pass to upgrade.

See best practices for scripting.

Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.

If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:


choco upgrade stride -y --source="'INTERNAL REPO URL'" --prerelease
$exitCode = $LASTEXITCODE

Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
  Exit 0
}

Exit $exitCode

- name: Install stride
  win_chocolatey:
    name: stride
    version: '4.0.1.1397-beta'
    source: INTERNAL REPO URL
    state: present
    allow_prerelease: yes

See docs at https://docs.ansible.com/ansible/latest/modules/win_chocolatey_module.html.


chocolatey_package 'stride' do
  action    :install
  source   'INTERNAL REPO URL'
  version  '4.0.1.1397-beta'
  options  '--prerelease'
end

See docs at https://docs.chef.io/resource_chocolatey_package.html.


cChocoPackageInstaller stride
{
    Name        = "stride"
    Version     = "4.0.1.1397-beta"
    Source      = "INTERNAL REPO URL"
    chocoParams = "--prerelease"
}

Requires cChoco DSC Resource. See docs at https://github.com/chocolatey/cChoco.


package { 'stride':
  ensure          => '4.0.1.1397-beta',
  install_options => ['--prerelease'],
  provider        => 'chocolatey',
  source          => 'INTERNAL REPO URL',
}

Requires Puppet Chocolatey Provider module. See docs at https://forge.puppet.com/puppetlabs/chocolatey.


4. If applicable - Chocolatey configuration/installation

See infrastructure management matrix for Chocolatey configuration elements and examples.

WARNING

This package is exempt from moderation. While it is likely safe for you, there is more risk involved.

Description

stride 3D is an open-source C# game engine for realistic rendering and VR. The engine is highly modular and aims at giving game makers more flexibility in their development. stride comes with an editor that allows you create and manage the content of your games or applications in a visual and intuitive way.

In 2018, Silicon Studio turned Xenko into an independent open-source community-driven project.

In 2020, Xenko was renamed to Stride.

Package Specific.

This package is intended to allow automated management of Stride 3D versions and requires manual installation of the stride Launcher from stride3d.net the launcher will install the necessary prerequisites and allow installing beta versions.


tools\chocolateyinstall.ps1
$ErrorActionPreference = 'Stop';
$GlobalCache = "$env:HomePath\.nuget\packages";
if($env:NUGET_HTTP_CACHE_PATH) {$GlobalCache = $env:NUGET_HTTP_CACHE_PATH}
$Version = '4.0.1.1397-beta'
nuget install stride -OutPutDirectory $GlobalCache -Version $Version -Framework net472 -NoCache -NonInteractive -PreRelease -Force
nuget install stride.GameStudio -OutPutDirectory $GlobalCache -Version $Version -Framework net472 -NoCache -NonInteractive -PreRelease -Force

if($Null -ne (Get-Process "stride" -ea SilentlyContinue)){ 
    Write-Host "Stride Launcher will need to be closed and reopened to launch the new version"
}
tools\chocolateyuninstall.ps1
$ErrorActionPreference = 'Stop';
$GlobalCache = "$env:HomePath\.nuget\packages";
if($env:NUGET_HTTP_CACHE_PATH) {$GlobalCache = $env:NUGET_HTTP_CACHE_PATH}
$Version = '3.1.0.1'
Write-Host 'Checking to make sure that stride.GameStudio is closed before uninstalling'
if($Null -ne (Get-Process "stride.GameStudio" -ea SilentlyContinue) -or $Null -ne (Get-Process "stride.ConnectionRouter" -ea SilentlyContinue)){ 
    throw "Stride still in use. if GameStudio is closed and you are still receiving this error, run 'Stop-Process -Name stride.ConnectionRouter'."
}

if(Test-Path "$GlobalCache\stride\$Version\"){
    Write-Host (Test-Path "$GlobalCache\stride\$Version\")
Remove-Item "$GlobalCache\stride\$Version\" -Force -Recurse
}
if(Test-Path "$GlobalCache\stride.GameStudio\$Version\"){
Remove-Item "$GlobalCache\stride.GameStudio\$Version\" -Force -Recurse
}
if(Test-Path "$GlobalCache\stride.$Version\"){
Remove-Item "$GlobalCache\stride.$Version\" -Force -Recurse
}
if(Test-Path "$GlobalCache\stride.GameStudio.$Version\"){
Remove-Item "$GlobalCache\stride.GameStudio.$Version\" -Force -Recurse
}

Log in or click on link to see number of positives.

In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).

Chocolatey Pro provides runtime protection from possible malware.

Add to Builder Version Downloads Last Updated Status
Stride 3D Game Engine 4.0.1.1397-beta 140 Friday, January 29, 2021 Exempted
Stride 3D Game Engine 4.0.1.1381-beta 85 Tuesday, January 12, 2021 Exempted
Stride 3D Game Engine 4.0.0.1-beta04-1374 79 Tuesday, January 5, 2021 Exempted
Stride 3D Game Engine 4.0.0.1-beta04-1366 85 Sunday, December 27, 2020 Exempted
Stride 3D Game Engine 4.0.0.1-beta04-1364 79 Wednesday, December 23, 2020 Exempted
Stride 3D Game Engine 4.0.0.1-beta04-1347 93 Thursday, December 10, 2020 Exempted
Stride 3D Game Engine 4.0.0.1-beta04-1341 94 Tuesday, December 8, 2020 Exempted
Stride 3D Game Engine 4.0.0.1-beta04-1317 82 Saturday, November 7, 2020 Exempted
Stride 3D Game Engine 4.0.0.1-beta04-1265 102 Thursday, September 3, 2020 Exempted
Discussion for the Stride 3D Game Engine Package

Ground Rules:

  • This discussion is only about Stride 3D Game Engine and the Stride 3D Game Engine package. If you have feedback for Chocolatey, please contact the Google Group.
  • This discussion will carry over multiple versions. If you have a comment about a particular version, please note that in your comments.
  • The maintainers of this Chocolatey Package will be notified about new comments that are posted to this Disqus thread, however, it is NOT a guarantee that you will get a response. If you do not hear back from the maintainers after posting a message below, please follow up by using the link on the left side of this page or follow this link to contact maintainers. If you still hear nothing back, please follow the package triage process.
  • Tell us what you love about the package or Stride 3D Game Engine, or tell us what needs improvement.
  • Share your experiences with the package, or extra configuration or gotchas that you've found.
  • If you use a url, the comment will be flagged for moderation until you've been whitelisted. Disqus moderated comments are approved on a weekly schedule if not sooner. It could take between 1-5 days for your comment to show up.
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