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Downloads:

2,334

Downloads of v 1.0.0-preview1:

206

Last Update:

01 Apr 2019

Package Maintainer(s):

Software Author(s):

  • Microsoft

Tags:

microsoft visual studio visualstudio vs vs16 2019 workload ide unity game admin

Game development with Unity workload for Visual Studio 2019

This is a prerelease version of Game development with Unity workload for Visual Studio 2019.

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1.0.0-preview1 | Updated: 01 Apr 2019

Downloads:

2,334

Downloads of v 1.0.0-preview1:

206

Maintainer(s):

Software Author(s):

  • Microsoft

Game development with Unity workload for Visual Studio 2019 1.0.0-preview1

This is a prerelease version of Game development with Unity workload for Visual Studio 2019.

Legal Disclaimer: Neither this package nor Chocolatey Software, Inc. are affiliated with or endorsed by Microsoft. The inclusion of Microsoft trademark(s), if any, upon this webpage is solely to identify Microsoft goods or services and not for commercial purposes.

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This Package Contains an Exempted Check

Not All Tests Have Passed


Validation Testing Passed


Verification Testing Exemption:

Requires Visual Studio to be installed

Details

Scan Testing Successful:

No detections found in any package files

Details
Learn More

Deployment Method: Individual Install, Upgrade, & Uninstall

To install Game development with Unity workload for Visual Studio 2019, run the following command from the command line or from PowerShell:

>

To upgrade Game development with Unity workload for Visual Studio 2019, run the following command from the command line or from PowerShell:

>

To uninstall Game development with Unity workload for Visual Studio 2019, run the following command from the command line or from PowerShell:

>

Deployment Method:

NOTE

This applies to both open source and commercial editions of Chocolatey.

1. Enter Your Internal Repository Url

(this should look similar to https://community.chocolatey.org/api/v2/)


2. Setup Your Environment

1. Ensure you are set for organizational deployment

Please see the organizational deployment guide

2. Get the package into your environment

  • Open Source or Commercial:
    • Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to https://community.chocolatey.org/api/v2/. Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
    • You can also just download the package and push it to a repository Download

3. Copy Your Script

choco upgrade visualstudio2019-workload-managedgame -y --source="'INTERNAL REPO URL'" --version="'1.0.0-preview1'" --prerelease [other options]

See options you can pass to upgrade.

See best practices for scripting.

Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.

If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:


choco upgrade visualstudio2019-workload-managedgame -y --source="'INTERNAL REPO URL'" --version="'1.0.0-preview1'" --prerelease
$exitCode = $LASTEXITCODE

Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
  Exit 0
}

Exit $exitCode

- name: Install visualstudio2019-workload-managedgame
  win_chocolatey:
    name: visualstudio2019-workload-managedgame
    version: '1.0.0-preview1'
    source: INTERNAL REPO URL
    state: present
    allow_prerelease: yes

See docs at https://docs.ansible.com/ansible/latest/modules/win_chocolatey_module.html.


chocolatey_package 'visualstudio2019-workload-managedgame' do
  action    :install
  source   'INTERNAL REPO URL'
  version  '1.0.0-preview1'
  options  '--prerelease'
end

See docs at https://docs.chef.io/resource_chocolatey_package.html.


cChocoPackageInstaller visualstudio2019-workload-managedgame
{
    Name        = "visualstudio2019-workload-managedgame"
    Version     = "1.0.0-preview1"
    Source      = "INTERNAL REPO URL"
    chocoParams = "--prerelease"
}

Requires cChoco DSC Resource. See docs at https://github.com/chocolatey/cChoco.


package { 'visualstudio2019-workload-managedgame':
  ensure          => '1.0.0-preview1',
  install_options => ['--prerelease'],
  provider        => 'chocolatey',
  source          => 'INTERNAL REPO URL',
}

Requires Puppet Chocolatey Provider module. See docs at https://forge.puppet.com/puppetlabs/chocolatey.


4. If applicable - Chocolatey configuration/installation

See infrastructure management matrix for Chocolatey configuration elements and examples.

WARNING

This package is exempt from moderation. While it is likely safe for you, there is more risk involved.

Description

Overview

This package adds the Game development with Unity workload to an existing installation of Visual Studio 2019 (Enterprise, Professional or Community).

The lists of components included in this workload in respective Visual Studio 2019 products are shown here:

Visual Studio 2019 must be installed first, for example using Chocolatey packages: visualstudio2019enterprise, visualstudio2019professional, visualstudio2019community.

Customizations

The package passes all package parameters to the Visual Studio installer, enabling full customization of the installation. The possible parameters are described here. The package passes --norestart --includeRecommended by default, and --quiet, unless --passive is specified in the package parameters.

By default, the package installs components required by and recommended for the workload. Package parameters can be used to adjust this behavior:

  • --no-includeRecommended - Does not include the recommended components.
  • --includeOptional - Includes the optional components.

By default, the package will detect installed Visual Studio products and add the workload to all products that support it and do not have it installed already.

In order to act on one specific product when several are installed, the product needs to be indicated to the package via parameters, either:

  • --installPath - the path where the product is installed, for example "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise"

or (both are needed):

  • --productId - the identifier of the product, for example "Microsoft.VisualStudio.Product.Enterprise"
  • --channelId - the release channel, should be "VisualStudio.16.Release"

Example 1. Installing the workload on all products, including recommended, but not optional components:

choco install visualstudio2019-workload-managedgame

Example 2. Installing the workload on one specific product, including all recommended and optional components:

choco install visualstudio2019-workload-managedgame --package-parameters "--productId Microsoft.VisualStudio.Product.Enterprise --channelId VisualStudio.16.Release --includeOptional"

Example 3. Installing the workload on all products, including only required components:

choco install visualstudio2019-workload-managedgame --package-parameters "--no-includeRecommended"

More package parameter examples


tools\.skipAutoUninstall
 
tools\ChocolateyInstall.ps1
Add-VisualStudioWorkload `
    -PackageName 'visualstudio2019-workload-managedgame' `
    -Workload 'ManagedGame' `
    -VisualStudioYear '2019' `
    -Preview $false `
    -ApplicableProducts @('Community', 'Professional', 'Enterprise') `
    -IncludeRecommendedComponentsByDefault
tools\ChocolateyUninstall.ps1
Remove-VisualStudioWorkload `
    -PackageName 'visualstudio2019-workload-managedgame' `
    -Workload 'ManagedGame' `
    -VisualStudioYear '2019' `
    -Preview $false `
    -ApplicableProducts @('Community', 'Professional', 'Enterprise')

Log in or click on link to see number of positives.

In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).

Chocolatey Pro provides runtime protection from possible malware.

Add to Builder Version Downloads Last Updated Status
Game development with Unity workload for Visual Studio 2019 1.0.0 790 Tuesday, April 2, 2019 Approved
Game development with Unity workload for Visual Studio 2019 1.0.0-preview1 206 Monday, April 1, 2019 Exempted

Software

Visual Studio 2019 release notes

Package

1.0.0:

  • Initial package release.
Discussion for the Game development with Unity workload for Visual Studio 2019 Package

Ground Rules:

  • This discussion is only about Game development with Unity workload for Visual Studio 2019 and the Game development with Unity workload for Visual Studio 2019 package. If you have feedback for Chocolatey, please contact the Google Group.
  • This discussion will carry over multiple versions. If you have a comment about a particular version, please note that in your comments.
  • The maintainers of this Chocolatey Package will be notified about new comments that are posted to this Disqus thread, however, it is NOT a guarantee that you will get a response. If you do not hear back from the maintainers after posting a message below, please follow up by using the link on the left side of this page or follow this link to contact maintainers. If you still hear nothing back, please follow the package triage process.
  • Tell us what you love about the package or Game development with Unity workload for Visual Studio 2019, or tell us what needs improvement.
  • Share your experiences with the package, or extra configuration or gotchas that you've found.
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