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zelda3-launcher.portable (Install)

(Ready for review)

  • 1
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1.3.6 | Updated: 23 Jul 2024

Downloads:

9

Downloads of v 1.3.6:

9

Published:

23 Jul 2024

Maintainer(s):

Software Author(s):

  • Anthony Johns

zelda3-launcher.portable (Install) 1.3.6

(Ready for review)
  • 1
  • 2
  • 3

Some Checks Have Failed or Are Not Yet Complete

Not All Tests Have Passed


Validation Testing Passed


Verification Testing Passed

Details

Scan Testing Resulted in Flagged as a Note:

At least one file within this package has greater than 0 detections, but less than 5

Details
NOTE

This package is likely a meta/virtual (*) or an installer (*.install) or portable (*.portable) application package.

  • Meta/virtual (*) - has a dependency on the *.install or the *.portable package - it is provided for discoverability and for other packages to take a dependency on.
  • Portable (*.portable/*.commandline (deprecated naming convention)/*.tool (deprecated naming convention)) - usually zips or archives that require no administrative access to install.
  • Install (*.install/*.app (deprecated naming convention)) - uses native installers, usually requires administrative access to install.

Learn more about chocolatey's distinction of installed versus portable apps and/or learn about this kind of package.

IMPORTANT

This version is in moderation and has not yet been approved. This means it doesn't show up under normal search.

  • Until approved, you should consider this package version unsafe - it could do very bad things to your system (it probably doesn't but you have been warned, that's why we have moderation).
  • This package version can change wildly over the course of moderation until it is approved. If you install it and it later has changes to this version, you will be out of sync with any changes that have been made to the package. Until approved, you should consider that this package version doesn't even exist.
  • You cannot install this package under normal scenarios. See How to install package version under moderation for more information.
  • There are also no guarantees that it will be approved.
WARNING

There are versions of this package awaiting moderation (possibly just this one). See the Version History section below.

virginviolet (maintainer) on 23 Jul 2024 22:22:50 +00:00:

User 'virginviolet' (maintainer) submitted package.

virginviolet (maintainer) on 23 Jul 2024 22:25:45 +00:00:

User 'virginviolet' (maintainer) submitted package.

virginviolet (maintainer) on 23 Jul 2024 22:30:04 +00:00:

There is no installer, just this portable launcher. I don't know if the id should be zelda3-launcher.portable or just zela3-launcher.

virginviolet (maintainer) on 23 Jul 2024 22:34:48 +00:00:

User 'virginviolet' (maintainer) submitted package.

chocolatey-ops (reviewer) on 23 Jul 2024 23:09:49 +00:00:

zelda3-launcher.portable has passed automated validation. It may have or may still fail other checks like testing (verification).
NOTE: No required changes that the validator checks have been flagged! It is appreciated if you fix other items, but only Requirements will hold up a package version from approval. A human review could still turn up issues a computer may not easily find.

Guidelines

Guidelines are strong suggestions that improve the quality of a package version. These are considered something to fix for next time to increase the quality of the package. Over time Guidelines can become Requirements. A package version can be approved without addressing Guideline comments but will reduce the quality of the package.

  • Package contains dependencies with no specified version. You should at least specify a minimum version of a dependency. More...
  • ProjectUrl and ProjectSourceUrl are typically different, but not always. Please ensure that projectSourceUrl is pointing to software source code or remove the field from the nuspec. More...
Suggestions

Suggestions are either newly introduced items that will later become Guidelines or items that are don't carry enough weight to become a Guideline. Either way they should be considered. A package version can be approved without addressing Suggestion comments.

Notes

Notes typically flag things for both you and the reviewer to go over. Sometimes this is the use of things that may or may not be necessary given the constraints of what you are trying to do and/or are harder for automation to flag for other reasons. Items found in Notes might be Requirements depending on the context. A package version can be approved without addressing Note comments.

  • Binary files (.exe, .msi, .zip) have been included. The reviewer will ensure the maintainers have distribution rights. More...

chocolatey-ops (reviewer) on 23 Jul 2024 23:20:46 +00:00:

zelda3-launcher.portable has passed automated package testing (verification). The next step in the process is package scanning.
Please visit https://gist.github.com/choco-bot/21032944c674a84da5a02fedd3a47a65 for details.
This is an FYI only. There is no action you need to take.

chocolatey-ops (reviewer) on 23 Jul 2024 23:32:07 +00:00:

zelda3-launcher.portable has been flagged as part of automated virus scanning.
Package virus scanning found that at least 1 file within, or downloaded by, the package has between 1 and 5 VirusTotal detections associated with it.
This is not enough detections to prevent the approval of this package version.

Description

Zelda 3 Launcher

A minimalistic Launcher that will download and build Zelda 3, the reimplementation of The Legend of Zelda - A Link to the Past.

Installation

By default, the launcher will be installed to C:\Games\Zelda 3 Launcher. The launcher will build the game into a subfolder called zelda3. A shortcut will to Zelda 3 Launcher be added to the desktop and start menu.

The launcher will ask for a rom. It has to be from the US region with this exact SHA256 hash: 66871D66BE19AD2C34C927D6B14CD8EB6FC3181965B6E517CB361F7316009CFB.
Additionally, it needs to be located outside of the Zelda 3 Launcher directory.

When you first launch the launcher, it will have a button that says "Download". After it has finished downloading, you can play the game. The "Download" button will change to "Restore". This will make it build the game again. When the zelda3 repository is updated, the button will change to "Update", which will bulid the game again from the current repo.

Uninstallation

When uninstalling this package, it will remove both the launcher and the game, if the game is in the default zelda3 subdirectory. It will, however, backup save data and configuration.
See "Restore from backup" on how to restore from a backup.
See "Backup removal" if you want to remove the backup.

If you for some reason want to ununistall the Launcher and keep the game: move the zelda3 folder to any folder outside the "Zelda 3 Launcher" directory, and then uninstall the package.

If you only want to remove the game but keep the launcher: backup your save data and optionally the configuration file (see "Game data") by copying them to any location outside the zelda3 directory, then simply delete the zelda3 folder.

Restore from backup

To restore files from the backup, follow these steps in order:

  1. Download/build the game from the launcher
  2. Close the launcher.
  3. In Explorer, go to the Launcher's directory (default: C:\Games\Zelda 3 Launcher)
  4. Move the contents of the zelda3.bak folder into the zelda3 folder. Merge folders and overwrite files when prompted.
  5. Delete the now empty zelda3.bak folder.

Backup removal

If you want to remove save data and configuration file backup after uninstallation, you must do so manually. Just delete the Zelda 3 Launcher folder (default location: C:\Games\Zelda 3 Launcher).

Game data

Default backup location: C:\Games\Zelda 3 Launcher\zelda3.bak
Default configuration file location: C:\Games\Zelda 3 Launcher\zelda3\zelda3.ini
Default save data location: C:\Games\Zelda 3 Launcher\zelda3\Saves


tools\chocolateybeforemodify.ps1
Start-CheckandStop "Zelda 3 Launcher"
tools\chocolateyinstall.ps1
$ErrorActionPreference = 'Stop' # stop on all errors
$toolsDir   = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"
$zipArchive = Join-Path $toolsDir -ChildPath 'Zelda_3_Launcher_v1.3.6.0.zip'
$unzipDir   = "C:/Games/Zelda 3 Launcher"
$executable = Join-Path $unzipDir -ChildPath 'Zelda 3 Launcher.exe'
$triforceIcon = Join-Path $toolsDir -ChildPath 'triforce.ico'

$unzipArgs = @{
  FileFullPath = $zipArchive
  Destination = $unzipDir
}

Get-ChocolateyUnzip @unzipArgs
Copy-Item $triforceIcon $unzipDir # In case the user wants to use this icon for either the launcher or the game (as of typing, the launcher does not add an icon to zelda3.exe when building it).
Install-ChocolateyShortcut -ShortcutFilePath "$env:UserProfile/Desktop/Zelda 3 Launcher.lnk" -TargetPath $executable -WorkingDirectory $unzipDir
Install-ChocolateyShortcut -ShortcutFilePath "$env:ProgramData/Microsoft/Windows/Start Menu/Programs/Zelda 3 Launcher.lnk" -TargetPath $executable -WorkingDirectory $unzipDir
tools\chocolateyuninstall.ps1
$ErrorActionPreference = 'Stop' # stop on all errors
$toolsDir   = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"
$zipArchive = Join-Path $toolsDir -ChildPath 'Zelda_3_Launcher_v1.3.6.0.zip'
$unzipDir   = "C:\Games\Zelda 3 Launcher"
$zelda3Dir  = Join-Path $unzipDir 'zelda3'
$saveDir    = Join-Path $zelda3Dir 'saves'
$saveDirRef = Join-Path $saveDir 'ref'
$config     = Join-Path $zelda3Dir 'zelda3.ini'
$tempZelda3 = Join-Path $env:TEMP 'zelda3.bak'


# Prevent uninstall if the game is running, so that no progress is lost
# This cannot be moved to chocolateybeforemodify.ps1 unless this feature is added:
# https://github.com/chocolatey/choco/issues/1731
Start-CheckandThrow "zelda3"

# Remove reference save files directory
# `-ea 0` overrides $ErrorActionPreference, otherwise the script would stop
# when Test-Path checks a path that doesn't exist.
# We could skip checking if directory exists and just use `-ea 0` for the main
# command, but then we won't catch any errors at all.
$exists = Test-Path -Path $saveDirRef -ea 0
$empty = -Not (Test-Path -Path $saveDirRef\* -ea 0)
if ($exists -And $empty){
    Remove-Item $saveDirRef
}

# Remove save directory if empty
$exists = Test-Path -Path $saveDir -ea 0
$empty = -Not (Test-Path -Path $saveDir\* -ea 0)
if ($exists -And $empty){
    Remove-Item $saveDir
}

$exists = Test-Path -Path $zelda3Dir -ea 0
$empty = -Not (Test-Path -Path $zelda3Dir\* -ea 0)
if ($exists -And -Not $empty){
    Write-Warning 'Zelda 3 will be removed.'
    Write-Warning 'Settings and save data will be backed up.'
    Pause # Pause to abort
    # Move save data and confg to temporary location (because Powershell is hell)
    New-Item -ItemType Directory -Path $tempZelda3
    
    # Remove reference save files
    $exists = Test-Path -Path $saveDirRef -ea 0
    if ($exists) {
        Remove-Item $saveDirRef -Recurse -Force
    }

    # Move save data to temporary location
    $exists = Test-Path -Path $saveDir -ea 0
    if ($exists) {
        Move-Item -Path $saveDir -Destination $tempZelda3
    }

    # Move config to temporary location
    $exists = Test-Path -Path $config -ea 0
    if ($exists) {
        Move-Item -Path $config -Destination $tempZelda3
    }

    # Remove everything in the launcher directory, including zelda3
    Remove-Item $unzipDir\* -Force -Recurse

    # Move save data and config back to the game directory
    Move-Item -Path $tempZelda3 -Destination $unzipDir

    Write-Warning 'Manually remove the configuration and save data backup if so desired. (See this package''s description for more details.)'
    Start-Sleep -Seconds 5 # time to read
} else {
    # Remove the launcher directory
    Remove-Item $unzipDir -Force -Recurse
    }

# Remove desktop shortcut if it exists (it's plausible the user might have removed it)
$exists = Test-Path -Path "$env:UserProfile\Desktop\Zelda 3 Launcher.lnk" -ea 0
if ($exists) {
    Remove-Item "$env:UserProfile\Desktop\Zelda 3 Launcher.lnk"
}

# Remove start menu shortcut if it exists (it's plausible the user might have removed it)
$exists = Test-Path -Path "$env:ProgramData\Microsoft\Windows\Start Menu\Programs\Zelda 3 Launcher.lnk" -ea 0
if ($exists) {
    Remove-Item "$env:ProgramData\Microsoft\Windows\Start Menu\Programs\Zelda 3 Launcher.lnk"
}

Uninstall-ChocolateyZipPackage -Packagename $env:ChocolateyPackageName -ZipFileName 'Zelda_3_Launcher_v1.3.6.0.zip'
tools\LICENSE.txt

Note: Include this file if including binaries you have the right to distribute.
Otherwise delete. this file.

===DELETE ABOVE THIS LINE AND THIS LINE===

From: <insert applicable license url here>

LICENSE

<Insert License Here>
tools\triforce.ico
 
tools\VERIFICATION.txt
VERIFICATION
Verification is intended to assist the Chocolatey moderators and community
in verifying that this package's contents are trustworthy.

The installer has been downloaded from the official GitHub repository <https://github.com/FoxP/PNG-to-ICO/releases>
and can be verified like this:

1. Download Zelda_3_Launcher_v1.3.6.0.zip from this page:
<https://github.com/RadzPrower/Zelda-3-Launcher/releases/tag/v1.3.6.0>
2 Download triforce.ico from this page (right-click "view raw" save):
https://github.com/snesrev/zelda3/blob/fbbb3f967a51fafe642e6140d0753979e73b4090/src/platform/win32/triforce.ico
3. You can use one of the following methods to obtain checksums:
  - Use powershell function 'Get-Filehash'
  - Use chocolatey utility 'checksum.exe'
  
  Zelda_3_Launcher_v1.3.6.0.zip:
  checksum type: sha256
  checksum64: 04BD66EA5E4F5151D896AB18253C285B3D39C59A105B2C29E5073AF344A5CEF3
  
  triforce.ico:
  checksum type: sha256
  checksum64: 0578A42A9E772527B478E77663D7C1C69C47233EC019A5EF7A39BD26FFDD4116

4. Obtain the checksum of both the zip archive you downloaded in step 1, and of the zip archive that came with this package (in the same folder as VERIFICATION.txt). If they have the same hash, you have successfully verified this package.
5. You can also have a look at the scripts, chocolateyinstall.ps1 and chocolateyuninstall.ps1. Open a file in a text editor or IDE and see if it looks clean. If you want to learn more about this, check out the Chocolatey docs on creating packages <https://docs.chocolatey.org/en-us/create/create-packages/>

The license in 'LICENSE.txt' is obtained from <https://github.com/RadzPrower/Zelda-3-Launcher/blob/master/LICENSE>
tools\Zelda_3_Launcher_v1.3.6.0.zip
md5: 645A617F6212128F47DB313B8A073EF3 | sha1: 99CFA7539FFCC6923ABB9A94332494FD464B4D2D | sha256: 04BD66EA5E4F5151D896AB18253C285B3D39C59A105B2C29E5073AF344A5CEF3 | sha512: 8C715D523D0E5B887684940059D28F308DD603C6EE364E562F6B6803A01F6148F283575A908B7268707F8CB755B0D9B0443F70CD25DF5CBEBDB95B6EFEA82733

Log in or click on link to see number of positives.

In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).

Chocolatey Pro provides runtime protection from possible malware.

Add to Builder Version Downloads Last Updated Status
zelda3-launcher.portable (Install) 1.3.6 9 Tuesday, July 23, 2024 Ready

  • Made a change to closing settings window behavior so that it is consistent between the cancel button and the close (X) button.
  • Fixed runaway CPU usage while zelda3.exe was running due to it waiting on the game to close and resume control.
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