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Downloads:

468

Downloads of v 1.0.0:

468

Last Update:

09 Jun 2019

Package Maintainer(s):

Software Author(s):

  • Alexander "Eternal" S.

Tags:

brutaldoom epic2 doom

brutaldoom-epic2 (Install)

  • 1
  • 2
  • 3

1.0.0 | Updated: 09 Jun 2019

Downloads:

468

Downloads of v 1.0.0:

468

Maintainer(s):

Software Author(s):

  • Alexander "Eternal" S.

brutaldoom-epic2 (Install) 1.0.0

Legal Disclaimer: Neither this package nor Chocolatey Software, Inc. are affiliated with or endorsed by Alexander "Eternal" S. The inclusion of Alexander "Eternal" S. trademark(s), if any, upon this webpage is solely to identify Alexander "Eternal" S. goods or services and not for commercial purposes.

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  • 2
  • 3

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Validation Testing Passed


Verification Testing Failed

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Scan Testing Successful:

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Details
Learn More

Deployment Method: Individual Install, Upgrade, & Uninstall

To install brutaldoom-epic2 (Install), run the following command from the command line or from PowerShell:

>

To upgrade brutaldoom-epic2 (Install), run the following command from the command line or from PowerShell:

>

To uninstall brutaldoom-epic2 (Install), run the following command from the command line or from PowerShell:

>

Deployment Method:

NOTE

This applies to both open source and commercial editions of Chocolatey.

1. Enter Your Internal Repository Url

(this should look similar to https://community.chocolatey.org/api/v2/)


2. Setup Your Environment

1. Ensure you are set for organizational deployment

Please see the organizational deployment guide

2. Get the package into your environment

  • Open Source or Commercial:
    • Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to https://community.chocolatey.org/api/v2/. Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
    • You can also just download the package and push it to a repository Download

3. Copy Your Script

choco upgrade brutaldoom-epic2 -y --source="'INTERNAL REPO URL'" [other options]

See options you can pass to upgrade.

See best practices for scripting.

Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.

If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:


choco upgrade brutaldoom-epic2 -y --source="'INTERNAL REPO URL'" 
$exitCode = $LASTEXITCODE

Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
  Exit 0
}

Exit $exitCode

- name: Install brutaldoom-epic2
  win_chocolatey:
    name: brutaldoom-epic2
    version: '1.0.0'
    source: INTERNAL REPO URL
    state: present

See docs at https://docs.ansible.com/ansible/latest/modules/win_chocolatey_module.html.


chocolatey_package 'brutaldoom-epic2' do
  action    :install
  source   'INTERNAL REPO URL'
  version  '1.0.0'
end

See docs at https://docs.chef.io/resource_chocolatey_package.html.


cChocoPackageInstaller brutaldoom-epic2
{
    Name     = "brutaldoom-epic2"
    Version  = "1.0.0"
    Source   = "INTERNAL REPO URL"
}

Requires cChoco DSC Resource. See docs at https://github.com/chocolatey/cChoco.


package { 'brutaldoom-epic2':
  ensure   => '1.0.0',
  provider => 'chocolatey',
  source   => 'INTERNAL REPO URL',
}

Requires Puppet Chocolatey Provider module. See docs at https://forge.puppet.com/puppetlabs/chocolatey.


4. If applicable - Chocolatey configuration/installation

See infrastructure management matrix for Chocolatey configuration elements and examples.

NOTE

Private CDN cached downloads available for licensed customers. Never experience 404 breakages again! Learn more...

Package Approved

This package was approved by moderator gep13 on 10 Jun 2019.

Description

32 level megawad themed around ancient egypt and ancient aliens.


tools\chocolateyinstall.ps1
$ErrorActionPreference = 'Stop'; # stop on all errors
$toolsDir = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"
. "$toolsDir\commonEnv.ps1"
. "$toolsDir\dependenciesEnv.ps1"

$url = 'ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/megawads/epic2.zip'
$packageArgs = @{
  packageName   = $env:ChocolateyPackageName
  unzipLocation = $installLocation
  url           = $url
  softwareName  = 'brutaldoom-epic2*' #part or all of the Display Name as you see it in Programs and Features. It should be enough to be unique
  checksum      = 'E6824745CD5B31633AB01D69BC2F7FEC'
  checksumType  = 'md5'
}
Install-ChocolateyZipPackage @packageArgs

$WAD = "`"$installLocation\epic2.wad`""

## StartMenu
Install-ChocolateyShortcut -ShortcutFilePath "$startMenuDir\$ModName [BrutalDoom].lnk" `
  -TargetPath "$zandronum" -Arguments "$BDpk3 -file $WAD -iwad $iWAD2" `
  -WorkingDirectory "$installLocation"
Install-ChocolateyShortcut -ShortcutFilePath "$startMenuDir\$ModName [FreeDoom].lnk" `
  -TargetPath "$zandronum" -Arguments "-file $WAD -iwad $iWAD2" `
  -WorkingDirectory "$installLocation" `
  -IconLocation "$FDicon"
Install-ChocolateyShortcut -ShortcutFilePath "$startMenuDir\$ModName Release Notes.lnk" `
  -TargetPath "$installLocation\epic2.txt"

## StartMenu - Multiplayer
$SMMultiplayerDir = "$startMenuDir\Multiplayer"
Install-ChocolateyShortcut -ShortcutFilePath "$SMMultiplayerDir\$ModName [MP] startServer [LAN].lnk" `
  -TargetPath "$zandronum" -Arguments "$BDpk3 -file $WAD -iwad $iWAD2 -host -port 10666" `
  -WorkingDirectory "$installLocation"
Install-ChocolateyShortcut -ShortcutFilePath "$SMMultiplayerDir\$ModName [MP] joinServer [LAN].lnk" `
  -TargetPath "$zandronum" -Arguments "$BDpk3 -file $WAD -iwad $iWAD2 -connect 127.0.0.1:10666" `
  -WorkingDirectory "$installLocation"

## Desktop
Install-ChocolateyShortcut -ShortcutFilePath "$lnkDesktop" `
  -TargetPath "$zandronum" -Arguments "$BDpk3 -file $WAD -iwad $iWAD2" `
  -WorkingDirectory "$installLocation" `
  -IconLocation "$BDicon"
tools\chocolateyuninstall.ps1
$ErrorActionPreference = 'Stop'; # stop on all errors
$toolsDir = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"
. "$toolsDir\commonEnv.ps1"

$packageArgs = @{
  packageName   = $env:ChocolateyPackageName
  softwareName  = 'brutaldoom-epic2*'  #part or all of the Display Name as you see it in Programs and Features. It should be enough to be unique
  fileType      = 'ZIP' #only one of these: MSI or EXE (ignore MSU for now)
}
$uninstalled = $false
[array]$key = Get-UninstallRegistryKey -SoftwareName $packageArgs['softwareName']
if ($key.Count -eq 1) {
  $key | % { 
    $packageArgs['file'] = "$($_.UninstallString)" #NOTE: You may need to split this if it contains spaces, see below
    
    if ($packageArgs['fileType'] -eq 'MSI') {
      $packageArgs['silentArgs'] = "$($_.PSChildName) $($packageArgs['silentArgs'])"
      $packageArgs['file'] = ''
    } else {
    }

    Uninstall-ChocolateyPackage @packageArgs
  }
} elseif ($key.Count -eq 0) {
  Write-Warning "$packageName has already been uninstalled by other means."
} elseif ($key.Count -gt 1) {
  Write-Warning "$($key.Count) matches found!"
  Write-Warning "To prevent accidental data loss, no programs will be uninstalled."
  Write-Warning "Please alert package maintainer the following keys were matched:"
  $key | % {Write-Warning "- $($_.DisplayName)"}
}
Remove-Item "$lnkDesktop" -force
Remove-Item "$startMenuDir" -recurse -force
Remove-Item "$installLocation\*" -exclude *.ini, *.zds -recurse -force
tools\commonEnv.ps1
## Common between Install and Uninstall
$ModName = "Epic2"
$installLocation = "$ENV:LocalAppData\Programs\BrutalDoom $ModName"
$startMenuDir = "$ENV:AppData\Microsoft\Windows\Start Menu\Programs\BrutalDoom $ModName"
$lnkDesktop = "$ENV:UserProfile\Desktop\$ModName.lnk"
tools\dependenciesEnv.ps1
$zandronumLocation = "$ENV:LocalAppData\Programs\Zandronum"
# $freedoomLocation = "$ENV:LocalAppData\Programs\FreeDoom"
$brutalDoomLocation = "$ENV:LocalAppData\Programs\BrutalDoom"

$freeDoomTools = "$ENV:ChocolateyInstall\lib\freedoom\tools"
$brutalDoomTools = "$ENV:ChocolateyInstall\lib\brutaldoom\tools"

$zandronum = "$zandronumLocation\zandronum.exe"

# $iWAD1 = "freedoom1.wad"
$iWAD2 = "freedoom2.wad" # located in $ENV:DOOMWADDIR

$BDModName = 'brutalv21'
$BDModPack = "$BDModName.pk3"
$BDpk3 = "$brutalDoomLocation\$BDModPack"

$FDicon = "$freeDoomTools\assets\playa2a8.ico"
$BDicon = "$brutalDoomTools\assets\brutal_doom.ico"

Log in or click on link to see number of positives.

In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).

Chocolatey Pro provides runtime protection from possible malware.

Add to Builder Version Downloads Last Updated Status

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